Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 8883633866975659452 16 WaxSun the Magician (level 2, 14/21 HPs) Began as a Djinni Conjurer on Aug 21, 2023. Was a Follower of Fedhas. Got out of the dungeon alive. The game lasted 00:01:11 (320 turns). WaxSun the Magician (Djinni Conjurer) Turns: 320, Time: 00:01:12 Health: 14/21 AC: 4 Str: 6 XL: 2 Next: 75% Gold: 0 EV: 12 Int: 19 God: Fedhas [*.....] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . b - +0 cloak {Stlth+} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You escaped. You worshipped Fedhas. Fedhas was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak of stealth (worn) c - a +0 helmet (worn) Magical Staves d - a staff of air Potions e - a potion of degeneration {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History [Y]es or [N]o only, please. Really attack while wielding nothing? Okay, then. The quokka bites you. The quokka attacks as you move away! The quokka bites you. The quokka attacks as you move away! The quokka barely misses you. The quokka barely misses you. The quokka bites you. The quokka attacks as you move away! The quokka barely misses you. The quokka attacks as you move away! The quokka bites you. x2 Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded, 69% to hit) The searing ray hits the quokka! You kill the quokka! Fedhas appreciates your contribution to the ecosystem. (Press . to maintain the ray.) Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...#######''### ####...... .# ###≈≈§.≈≈### #...... ##≈≈≈≈..§≈≈§## #.....† #≈≈≈#≈§.≈#≈§§# #...... ##≈≈§≈≈§.≈≈§≈§## ##..... #§≈§§≈≈§§§≈§≈§≈# ##.... #§§≈§≈#.§#≈§≈≈≈# ##### #§≈#§≈#..#§§#≈≈# #≈≈§≈≈#>@#≈≈≈≈≈# #§≈≈≈≈####≈≈≈≈≈# #≈≈≈§§≈≈≈≈§≈§≈≈# ##≈≈#≈≈≈§≈≈#≈≈## #§§§≈§§≈§≈≈≈≈# ##≈§≈≈≈§≈≈≈§## ###≈≈≈§≈§### ######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | WaxSun set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 269 | D:1 | Found a faded altar of an unknown god. 284 | D:1 | Prayed at the altar of an unknown god. 284 | D:1 | Became a worshipper of Fedhas Madash 284 | D:1 | Reached * piety under Fedhas 320 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 8