Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 16762824769136828066 30 WaxSun the Magician (level 3, -1/27 HPs) Began as a Djinni Conjurer on Sept 4, 2023. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1115 turns). WaxSun the Magician (Djinni Conjurer) Turns: 1115, Time: 00:02:32 Health: -1/27 AC: 2 Str: 12 XL: 3 Next: 37% Gold: 75 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn g - +6 ring of strength MPRegen 0.00/turn %: wizardry (x1), infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of wizardry (left hand) g - a +6 ring of strength (right hand) Scrolls b - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} k - a scroll of blinking {unknown} Potions d - a potion of invisibility {unknown} e - 2 potions of flight {unknown} f - 2 potions of mutation {unknown} i - a potion of degeneration {unknown} j - a potion of curing {unknown} Skills: * Level 1.5 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Searing Ray Conj 36% 2d5 1% 2 c - Dazzling Flash Conj/Hex 36% N/A 3% 3 d - Fulminant Prism Conj/Hex 9% 3d7 12% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 12% 4 f - Foxfire Conj/Fire 72% 2x1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 ring mail. A worm comes into view. A worm is nearby! A bat comes into view. The worm barely misses you. A worm is nearby! You hit the worm but do no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (100% to hit) The magic dart hits the worm. The worm is moderately wounded. The worm bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. The worm bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. * * * LOW HITPOINT WARNING * * * The worm bites you! You die... ..## #.# #.... #.. ..... ... ########. ..... .### ###........ .... . ..#.# #...########..##.. #.... #................. ..... ##[...##.......... ###.. #######.###....@w...# #?. ##...................# #?. ........####............ .... ##.....#####........#### #.... ....................# ....> ...^^................. ..... #.#P#..####..........## #.#.#..# ...########.# .#.#...#.# You could see a worm. Vanquished Creatures A dart slug (D:2) A ball python (D:1) 6 bats 3 endoplasms (D:1) 5 giant cockroaches (D:1) A hobgoblin (D:2) A frilled lizard (D:2) 5 kobolds (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | WaxSun set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 323 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 348 | D:1 | Reached skill level 1 in Fighting 627 | D:1 | Reached XP level 3. HP: 14/27 MP: 0/0 627 | D:1 | Learned a level 1 spell: Foxfire 1001 | D:2 | Noticed Terence 1085 | D:2 | Found a faded altar of an unknown god. 1115 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, minmay_hexomino_c4 D:2: layout_rooms, shapermc_ecumenical_altar_rom_forum, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 62 Armour: Robe || 1 Dodge: Dodged || 2