Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7302157085140174991 75 WaxSun the Chiller (level 4, -2/32 HPs) Began as a Merfolk Ice Elementalist on Sept 8, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (3401 turns). WaxSun the Chiller (Merfolk Ice Elementalist) Turns: 3401, Time: 00:04:26 Health: -2/32 AC: 2 Str: 8 XL: 4 Next: 31% Magic: 4/8 EV: 12 Int: 16 God: Gold: 82 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles g - 2 curare-tipped darts Armour a - a +0 robe (worn) Jewellery j - a ring of fire Scrolls c - 2 scrolls of fear e - a scroll of poison f - a scroll of brand weapon h - 2 scrolls of noise {unknown} i - 2 scrolls of enchant weapon k - 2 scrolls of immolation {unknown} Potions b - a potion of might {unknown} l - 2 potions of degeneration {unknown} Skills: + Level 1.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting * Level 1.9 Summonings * Level 4.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 8% 3 Summon Small Mammal Summ 32% N/A 9% 1 Call Canine Familiar Summ 8% N/A 26% 3 Summon Guardian Golem Hex/Summ 5% N/A 36% 3 Summon Ice Beast Ice/Summ 13% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. The gnoll barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. A gnoll comes into view. It is wielding a +1 spear of freezing. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear! The wall freezes the gnoll. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. The wall freezes the gnoll. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. The wall freezes the gnoll. The gnoll hits you with a +0 club. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. The wall freezes the gnoll. You kill the gnoll! Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 hand axe. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. You die... ..#. ... .. ##+## #. ##...## #.## ##.....## #.###..## ##.......## #.......####.........# #g)@....'.........+ ##...####.>.......# #..## ##.......## #.## ##.<...## #. ##...## #. #..## #. ...# #. .... #..... You could see a gnoll. Vanquished Creatures Terence (D:2) A gnoll (D:3) An adder (D:3) 3 endoplasms 4 goblins 4 hobgoblins 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats 3 frilled lizards A kobold (D:2) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed an iguana 6 | D:1 | Noticed a hog 6 | D:1 | Noticed a polar bear 7 | D:1 | Noticed a swamp worm 7 | D:1 | Noticed a wyvern 225 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 242 | D:1 | Reached skill level 1 in Summonings 839 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/6 1557 | D:2 | Noticed Terence 1768 | D:2 | Learned a level 3 spell: Frozen Ramparts 2632 | D:2 | Killed Terence 2633 | D:2 | Reached skill level 1 in Fighting 3330 | D:3 | Reached XP level 4. HP: 24/32 MP: 3/7 3401 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: minmay_alternating_diamond, layout_loops_corners, patterned_corridor, uniq_terence D:3: layout_loops_corners, ebering_ghost_rock_garden, hellmonk_ecumenical_altar_watching_god, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 1 | 1.9 Fighting | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.7 Ice Magic | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 19 | || 19 Unarmed | 3 | || 3 Punch | 1 | || 1 Throw: Dart | 3 | || 3 Cast: Freeze | 43 | 1 || 44 Frozen Ramparts | 1 | 1 || 2 Use: Scroll | 5 | || 5 Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | || 9 Dodge: Dodged | 38 | 1 || 39