Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (console) character file. Game seed: 7122501554884007550 16 Wentworth the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Apr 1, 2022. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:51 (448 turns). Wentworth the Conjurer (Draconian Conjurer) Turns: 448, Time: 00:03:51 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 37% Magic: 0/5 EV: 12 Int: 18 God: Gold: 24 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) d - a +0 club f - a +0 dagger Missiles e - 10 stones g - 17 sling bullets Scrolls a - a scroll of noise {unknown} b - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} i - a scroll of torment {unknown} j - a scroll of blinking {unknown} Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You see here a +0 dagger. Found a scroll labelled SYUWNOAMUA. i - a scroll labelled SYUWNOAMUA Found a scroll labelled TISTAO VOIMM. j - a scroll labelled TISTAO VOIMM A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... .#####...###### #.# #.# ######.#.#######.# ................#.# ..######.######.#.# #.# #.#.# #.# #.#.# #.# #.#.###.## #.# ###.g........ #.# #..@......... #.####.########### #......# ######## You could see a gnoll. Vanquished Creatures A ball python (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wentworth the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 203 | D:1 | Learned a level 2 spell: Searing Ray 448 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 9 Club || 7 Tailslap || 1 Cast: Magic Dart || 27 Searing Ray || 1 Armor: Skin || 5 Dodge: Dodged || 12