Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (console) character file. Game seed: 12067580946523655641 2 Wentworth the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Aug 10, 2022. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (70 turns). Wentworth the Conjurer (Octopode Conjurer) Turns: 70, Time: 00:00:37 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger b - a +0 mace (weapon) Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat barely misses you. The bat misses you. You closely miss the bat. You grab the bat. Your squeeze misses the bat. You constrict the bat. The bat hits you. The bat hits you but does no damage. The bat struggles to escape constriction. The bat escapes! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat but does no damage. The bat is severely wounded. The gnoll shouts! The bat hits you. The bat barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) Okay, then. You barely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The goblin shouts! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The gnoll hits you but does no damage. The gnoll hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a bat corpse. The gnoll hits you from afar with a +0 spear. You die... #.##.......... #.#####.###### #.# #.#....# #.# #.#..8.# #.# #.'....# #.# ###..8.# # #.# #....# #.######.#.########## #.gg@........... #.............#..... #############....... ##..... ..... ###. You could see a gnoll and a goblin. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wentworth the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 70 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring Action || total -------------------------++------- Melee: Mace || 3 Dagger || 2 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 3 Stab: Sleeping || 3 Armor: Skin || 2 Dodge: Dodged || 4