Dungeon Crawl Stone Soup version 0.29.1 (console) character file. Game seed: 8058191656830938716 36 Wentworth the Chiller (level 3, -1/26 HPs) Began as a Draconian Ice Elementalist on Sept 13, 2022. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:08:28 (1267 turns). Wentworth the Chiller (Draconian Ice Elementalist) Turns: 1267, Time: 00:08:28 Health: -1/26 AC: 5 Str: 10 XL: 3 Next: 19% Magic: 1/6 EV: 11 Int: 17 God: Gold: 68 SH: 3 Dex: 11 Spells: 2/6 levels left rFire . . . SeeInvis . b - +0 short sword (protect) rCold . . . Faith . i - +0 buckler rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: freezing walls A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 short sword of protection (weapon) d - a +0 dagger e - a +0 club m - a +0 hand axe Missiles c - 22 stones f - 4 poisoned darts Armour i - a +0 buckler (worn) Jewellery l - an amulet of faith Scrolls j - a scroll of teleportation {unknown} k - a scroll of poison {unknown} n - a scroll of magic mapping {unknown} o - 2 scrolls of identify {unknown} p - a scroll of amnesia {unknown} Potions a - a potion of magic g - a potion of attraction {unknown} h - 2 potions of curing {unknown} Skills: + Level 0.3 Short Blades + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting * Level 1.1 Conjurations + Level 4.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 4% 1 b - Frozen Ramparts Ice 32% 1d5 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 14% 3 Hailstorm Conj/Ice 11% 3d5 63% 4 Fulminant Prism Conj/Hex 2% 3d6 89% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 89% 4 Corpse Rot Necr/Pois/Air 2% N/A 94% 4 Dispel Undead Necr 2% 3d7 94% 4 Lee's Rapid Deconstruct Erth 1% 3d5* 100% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Something hits you but does no damage. You hit something. Your weapon exudes an aura of protection. You miss something. Your tail-slap misses something. Something hits you but does no damage. You miss something. Something hits you. You barely miss something. You tail-slap something. Something hits you but does no damage. You hit something but do no damage. Your weapon exudes an aura of protection. Your tail-slap misses something. You hit something but do no damage. You hear some strange, mumbled words. You are confused. Something hits you but does no damage. Your magical contamination has completely faded away. You bump into the rock wall. Something hits you. You miss something. You miss something. Something hits you. You miss something. You feel less confused. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes something but does no damage. Something hits you. You die... ..# ≈≈~~.## ..# ~≈≈~... ..# ~≈≈~.# #.# ~≈≈~[# #.##~≈≈~.# #.#~~≈≈~.# #.#~≈≈~~.# #@#~≈≈~# ##########{~~≈≈~# #..........~≈≈~~#. #.########~~≈≈~..... #.# #~≈≈~~.#.## #.# #~≈≈~#$# .. #.# #~~~~#.# . #.# ######.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wentworth the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 6/20 MP: 3/5 756 | D:1 | Reached skill level 1 in Conjurations 999 | D:1 | Found a faded altar of an unknown god. 1148 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/6 1158 | D:2 | Learned a level 3 spell: Frozen Ramparts 1164 | D:2 | Noticed Terence 1240 | D:2 | Noticed Sigmund 1266 | D:2 | HP: 1/26 [something (7)] 1267 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, chequers_ecumenical_altar_simple, minmay_misc_feat_more_columns, minmay_split_cup_small D:2: wander_river, layout_basic, st_stairs_6, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Conjurations | 1 | 1.1 Stealth | 2 | 2.0 Short Blades | | 0.3 Spellcasting | | 2.4 Ice Magic | | 4.2 Action || total -------------------------++------- Melee: Short sword || 41 Tailslap || 5 Punch || 1 Cast: Freeze || 24 Frozen Ramparts || 1 Stab: Sleeping || 3 Armor: Skin || 28 Dodge: Dodged || 29 Block: Buckler || 5