Dungeon Sprint DCSS version 0.29.1-1-gd02db6906a (console) character file. Game seed: 10044306880124618521 0 Wentworth the Insei (level 1, 0/20 HPs) Began as a Gnoll Wanderer on Oct 17, 2022. Slain by Ijyb ... wielding a +0 club (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:04 (16 turns). Wentworth the Insei (Gnoll Wanderer) Turns: 16, Time: 00:01:05 Health: 0/20 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour f - a +0 robe (worn) Scrolls b - 2 scrolls of blinking Potions c - 2 potions of heal wounds e - a potion of attraction g - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 6.4 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Throw Flame Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and carrying a wand of charming (8) (moderately wounded, 71% to hit) The puff of flame hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. Aiming: Throw Flame Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and carrying a wand of charming (8) (moderately wounded, 71% to hit) The puff of flame hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb zaps a wand. You resist with significant effort. Aiming: Throw Flame Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and carrying a wand of charming (7) (moderately wounded, 71% to hit) Okay, then. You hit Ijyb. You bite Ijyb, but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb misses you. Aiming: Throw Flame Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and carrying a wand of charming (6) (severely wounded, 71% to hit) The puff of flame misses Ijyb. Ijyb closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and carrying a wand of charming (6) (severely wounded, 71% to hit) The puff of flame hits Ijyb. Ijyb is severely wounded. The now-empty wand crumbles to dust. Ijyb hits you with a +0 club. You die... ####### #<.#..+ #..'..# #.g#### #.@# ∆∆ #..# #..# #⌠⌠# #### ∆∆ You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Wentworth the Gnoll Wanderer began the quest for the Orb. 0 | D | Wentworth set off with the following items: a +0 mace, 2 | scrolls of blinking, 2 potions of heal wounds, a wand of | flame (5), a potion of attraction, a +0 robe, a potion of | curing, a potion of haste, 2 potions of magic, a potion of | berserk rage. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed Ijyb 14 | D | HP: 1/20 [Ijyb/+0 club (6)] 16 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Mace || 7 Bite || 3 Evoke: Wand || 5 Dodge: Dodged || 4