Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (console) character file. Game seed: 15898350187399282398 0 Wentworth the Chiller (level 1, -6/14 HPs) Began as a Demigod Ice Elementalist on Oct 21, 2022. Mangled by a draconian ... wielding a +0 hand axe (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint") on Oct 25, 2022. The game lasted 00:07:30 (150 turns). Wentworth the Chiller (Demigod Ice Elementalist) Turns: 150, Time: 00:07:30 Health: -6/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 29 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . h - +7 Screaming Sword {vorpal, sonic wave} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn F - +6 ring of intelligence MPRegen 0.09/turn G - +6 ring of intelligence @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. i - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. j - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. k - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. l - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. m - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. n - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. K - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. L - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. M - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. N - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. O - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. R - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). S - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. X - a +5 lajatang Y - a +5 demon blade Z - a +5 double sword Armour a - a +0 robe (worn) o - a +5 crystal plate armour p - +5 fire dragon scales q - +5 gold dragon scales P - +5 ice dragon scales Q - a +5 plate armour T - +5 shadow dragon scales U - +5 storm dragon scales V - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. W - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery C - a ring of flight D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence (left hand) G - a +6 ring of intelligence (right hand) H - a +6 ring of strength I - a +6 ring of strength Wands A - a wand of mindburst (7) B - a wand of acid (7) Scrolls g - 4 scrolls of blinking w - 4 scrolls of amnesia x - 7 scrolls of butterflies y - 5 scrolls of identify z - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage r - 2 potions of brilliance s - 2 potions of invisibility t - 4 potions of resistance u - a potion of experience v - 5 potions of might Miscellaneous J - a lightning rod (4/4) Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 6% 3 Ozocubu's Armour Ice 23% N/A 6% 3 Hailstorm Conj/Ice 12% 3d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome back, Wentworth the Demigod Ice Elementalist. Press ? for a list of commands and other information. Items here: ))) [[[[. Okay, then. Things that are here: a +5 shortbow; a +5 longbow You drop a +5 arbalest. You drop a +5 hand crossbow. You drop a +5 sling. You drop a +5 triple crossbow. Things that are here: a +5 shortbow; a +5 longbow Items here: ))) [[[[. P - +5 ice dragon scales; Q - a +5 plate armour; T - +5 shadow dragon scales U - +5 storm dragon scales Items here: )))). Things that are here: a +5 giant spiked club; a +5 giant club Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Things that are here: a +5 triple sword; a +5 great sword Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler Okay, then. The sword says, "Hi! I'm the Singing Sword!" h - the +7 Singing Sword (weapon) {vorpal, sonic wave} Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 draconians come into view. The draconian roars! x2 Found a +1 ring mail of positive energy and a book of Debilitation. Found a transporter. You closely miss the draconian. The draconian hits you with a +0 club! Ouch! That really hurt! The draconian hits you with a +0 hand axe! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.:.[.▓ ▓.....▓ ▓..dd.▓ ▓..©@.▓ ▓▓▓▓▓▓▓ You could see 2 draconians. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Wentworth the Demigod Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 9 | D | Found a transporter. 112 | D | Upgraded the game from 0.29.1-1-gd02db6906a to | 0.29.1-2-gbd0b4ee654 148 | D | Entered arena 2. 148 | D | Noticed a draconian 148 | D | Noticed a draconian 148 | D | Found a transporter. 150 | D | Mangled by a draconian Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Double sword || 1