Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (console) character file. Game seed: 13882892029932933189 2880 Wentworth the Carver (level 9, -14/67 HPs) Began as an Octopode Ice Elementalist on Oct 25, 2022. Was an Initiate of Gozag. Demolished by a merfolk ... wielding a +0 trident (25 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:12:20 (496 turns). Wentworth the Carver (Octopode Ice Elementalist) Turns: 496, Time: 00:12:21 Health: -14/67 AC: 1 Str: 20 XL: 9 Next: 76% Magic: 10/18 EV: 12 Int: 37 God: Gozag Gold: 939 SH: 31 Dex: 26 Spells: 9/20 levels left rFire . . . SeeInvis . X - +7 Singing Sword {vorpal, sonic wave} rCold . . . Faith . K - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . (helmet restricted) rPois . Reflect . m - amulet of regeneration rElec + Harm . u - ring of flight rCorr . Rampage . v - +6 ring of dexterity Will +.... NoTele + w - +6 ring of dexterity Stlth ++++++.... x - +6 ring of intelligence HPRegen 1.01/turn y - +6 ring of intelligence MPRegen 0.16/turn z - +6 ring of strength A - +6 ring of strength H - +6 ring of intelligence @: flying, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch You collected 1782 gold pieces. You paid 843 gold pieces to Gozag. Inventory: Hand Weapons C - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. D - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. E - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. F - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. G - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. I - the +3 whip of Trog's Grace {vorpal, rElec Will++ rCorr Str-5} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. J - the +1 longbow of the Weak God {vorpal, rN+ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. rN: It protects you from negative energy. SInv: It lets you see invisible. L - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. O - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. P - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Q - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). R - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. S - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. T - a +5 demon blade U - the +4 hand axe of Wealth {venom, Will+ Int+4} (You found it in the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Will: It increases your willpower. W - a +5 triple sword X - the +7 Singing Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. Y - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. Z - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour K - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery m - an amulet of regeneration (around mantle) u - a ring of flight (left tentacle) v - a +6 ring of dexterity (right tentacle) w - a +6 ring of dexterity (on tentacle) x - a +6 ring of intelligence (on tentacle) y - a +6 ring of intelligence (on tentacle) z - a +6 ring of strength (on tentacle) A - a +6 ring of strength (on tentacle) H - a +6 ring of intelligence (on tentacle) Wands o - a wand of mindburst (7) p - a wand of light (7) Scrolls f - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - 5 scrolls of identify t - 2 scrolls of fear Potions a - 8 potions of magic b - 9 potions of curing c - 13 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of might Miscellaneous g - a condenser vane h - a phial of floods i - a tin of tremorstones (2/2) B - a lightning rod (4/4) V - a phantom mirror Skills: * Level 8.6 Fighting * Level 10.0 Long Blades + Level 6.2 Dodging + Level 9.4 Stealth + Level 7.1 Shields + Level 6.3 Spellcasting * Level 8.7 Conjurations + Level 9.6 Ice Magic + Level 2.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 70% N/A 1% 3 d - Hailstorm Conj/Ice 68% 3d14 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Mephitic Cloud Conj/Pois/Air 33% N/A 8% 3 Summon Ice Beast Ice/Summ 47% N/A 11% 4 Call Imp Summ 11% N/A 12% 2 Summon Mana Viper Hex/Summ 11% N/A 92% 5 Monstrous Menagerie Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The merfolk is severely wounded. The hail pelts the merfolk! The merfolk is heavily wounded. The hail pelts the merfolk!! The merfolk is severely wounded. The hail pelts the merfolk!! The merfolk is almost dead. The hail pelts the merfolk!! The merfolk is severely wounded. The hail pelts the merfolk! The merfolk is severely wounded. The merfolk throws a boomerang. BOUMMMMG! You block the boomerang. You block the merfolk's attack. PTOANNNG! You block the merfolk's attack. GONNNNG! The merfolk hits you from afar with a +0 trident!! The merfolk throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * Casting: Hailstorm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: a merfolk, wielding a +0 trident (severely wounded) Item here: a +1 antimagic glaive. The floor. Unknown command. [a] - 360 gold - haste and heal wounds [b] - 200 gold - haste [c] - 322 gold - haste and brilliance Purchase which effect? You feel yourself speed up. You feel much better. The merfolk hits you from afar with a +0 trident!! * * * LOW HITPOINT WARNING * * * You block the merfolk's attack. BONNNG! The merfolk hits you from afar with a +0 trident!! You die... Your body crumbles into a pile of gold. ▓...)...▓ ▓.......▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..)m[..▓ ▓.mmmmm.▓ ▓.......▓ ▓...@...▓ ▓.......▓ ▓.......▓ ▓.▓...▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see 6 merfolk. Vanquished Creatures A naga mage (D) 5 toenail golems (D) A black mamba (D) A water moccasin (D) A necrophage (D) A crimson imp (D) 2 quasits (D) An adder (D) 7 ball pythons (D) A bat skeleton (D) 2 ball python zombies (D) 23 creatures vanquished. Vanquished Creatures (others) A black mamba (D) 1 creature vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Wentworth the Octopode Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a shimmering blue altar of Sif Muna. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 12 | D | Found an ancient bone altar of Kikubaaqudgha. 12 | D | Found a corrupted altar of Lugonu. 12 | D | Found a transporter. 12 | D | Found a burning altar of Makhleb. 12 | D | Found a viscous altar of Jiyva. 12 | D | Found a hazy altar of Hepliaklqana. 13 | D | Found an opulent altar of Gozag. 36 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 128 | D | Reached skill level 2 in Long Blades 128 | D | Reached XP level 2. HP: 20/20 MP: 3/5 133 | D | Entered arena 2. 133 | D | Found a transporter. 150 | D | Entered arena 3. 150 | D | Noticed a necrophage 150 | D | Found a transporter. 153 | D | Killed a necrophage 154 | D | Reached skill level 3 in Long Blades 154 | D | Reached XP level 3. HP: 26/26 MP: 5/7 154 | D | Reached XP level 4. HP: 32/32 MP: 5/8 162 | D | Learned a level 3 spell: Frozen Ramparts 166 | D | Learned a level 3 spell: Ozocubu's Armour 185 | D | Entered arena 4. 185 | D | Noticed a water moccasin 185 | D | Found a transporter. 190 | D | Killed a water moccasin 191 | D | Reached skill level 4 in Long Blades 191 | D | Reached skill level 5 in Stealth 191 | D | Reached XP level 5. HP: 22/38 MP: 8/10 209 | D | Got the +1 longbow of the Weak God {vorpal, rN+ SInv} 221 | D | Entered arena 5. 221 | D | Found a transporter. 229 | D | Reached skill level 5 in Fighting 229 | D | Reached skill level 1 in Shields 229 | D | Reached XP level 6. HP: 42/45 MP: 4/11 230 | D | Reached skill level 5 in Long Blades 230 | D | Reached skill level 5 in Conjurations 250 | D | Got the +4 hand axe of Wealth {venom, Will+ Int+4} 260 | D | Learned a level 4 spell: Hailstorm 285 | D | Entered arena 6. 285 | D | Noticed a toenail golem 285 | D | Noticed a toenail golem 285 | D | Noticed a toenail golem 285 | D | Noticed a toenail golem 285 | D | Noticed a toenail golem 285 | D | Found a transporter. 292 | D | Killed a toenail golem 293 | D | Reached skill level 6 in Long Blades 293 | D | Reached XP level 7. HP: 52/52 MP: 1/13 293 | D | Killed a toenail golem 293 | D | Killed a toenail golem 293 | D | Killed a toenail golem 294 | D | Reached skill level 8 in Long Blades 294 | D | Reached skill level 5 in Dodging 294 | D | Reached skill level 5 in Shields 294 | D | Reached skill level 5 in Spellcasting 294 | D | Reached XP level 8. HP: 60/60 MP: 1/16 295 | D | Killed a toenail golem 296 | D | Reached skill level 9 in Long Blades 296 | D | Reached XP level 9. HP: 66/66 MP: 2/17 351 | D | Got the +3 whip of Trog's Grace {vorpal, rElec Will++ rCorr | Str-5} 400 | D | Entered arena 7. 400 | D | Noticed a black mamba 400 | D | Noticed a naga mage 400 | D | Noticed a black mamba 405 | D | Killed a black mamba 406 | D | HP: 3/66 [naga mage/bolt of poison (25)] 409 | D | Killed a black mamba 410 | D | Found a transporter. 414 | D | Killed a naga mage 415 | D | Reached skill level 10 in Long Blades 489 | D | Entered arena 8. 489 | D | Noticed a merfolk 489 | D | Noticed a merfolk 489 | D | Noticed a merfolk 489 | D | Noticed a merfolk 489 | D | Noticed a merfolk 489 | D | Noticed a merfolk 490 | D | Found a transporter. 496 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 2 3 4 5 6 7 8 | 8.6 Long Blades | 2 3 4 6 8 9 10 | 10.0 Dodging | 3 4 5 6 | 6.2 Stealth | 4 5 6 7 8 9 | 9.4 Conjurations | 2 3 4 6 7 8 | 8.7 Evocations | 2 | 2.4 Spellcasting | 3 4 5 6 | 6.3 Ice Magic | 6 7 8 9 | 9.6 Shields | 1 3 5 7 | 7.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Double sword | 3 | 11 | 8 || 22 Constrict | | 2 | || 2 Tentacles | | 2 | 2 || 4 Cast: Ozocubu's Armour | | 2 | || 2 Frozen Ramparts | | 2 | || 2 Hailstorm | | 1 | 3 || 4 Invok: Potion Petition | | | 2 || 2 Evoke: Condenser vane | | 1 | 1 || 2 Use: Potion | 1 | | 2 || 3 Stab: Sleeping | 2 | | || 2 Distracted | | 1 | || 1 Armor: Skin | | 8 | || 8 Dodge: Dodged | | 20 | 2 || 22 Block: Kite shield | | 37 | 20 || 57