Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (console) character file. Game seed: 9459137732467269121 1302 Wentworth the Frost Mage (level 8, 0/40 HPs) Began as a Vine Stalker Ice Elementalist on Nov 8, 2022. Was an Initiate of Gozag. Slain by a +1 vorpal battleaxe (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint") on Nov 9, 2022. The game lasted 00:10:28 (402 turns). Wentworth the Frost Mage (VSIE) Turns: 402, Time: 00:10:29 Health: 0/40 AC: 17 Str: 12 XL: 8 Next: 57% Magic: 0/16 EV: 11 Int: 15 God: Gozag Gold: 657 SH: 15 Dex: 28 Spells: 6/17 levels left rFire x . . SeeInvis . Q - +5 quick blade rCold + + + Faith . j - +3 buckler rNeg . . . Spirit + X - +5 ice dragon scales rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth +......... w - amulet "Myasmo" {Reflect rC+ Regen+ SH+5} HPRegen 1.73/turn s - +6 ring of dexterity MPRegen 0.15/turn t - +6 ring of dexterity @: on fire, ice-armoured, gold aura, very slightly contaminated, glowing A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch You collected 657 gold pieces. Inventory: Hand Weapons z - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. A - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. B - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. C - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. D - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. E - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. F - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. G - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. H - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. I - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. J - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). K - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. L - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. M - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Q - a +5 quick blade (weapon) Armour j - a +3 buckler (worn) N - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. O - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. R - +5 storm dragon scales S - a +3 kite shield T - a +3 tower shield U - a +5 crystal plate armour V - +5 fire dragon scales W - +5 gold dragon scales X - +5 ice dragon scales (worn) Y - a +5 plate armour Z - +5 shadow dragon scales Jewellery a - a ring of willpower r - a ring of flight s - a +6 ring of dexterity (left hand) t - a +6 ring of dexterity (right hand) u - a +6 ring of intelligence v - a +6 ring of intelligence w - the amulet "Myasmo" (around neck) {Reflect rC+ Regen+ SH+5} (You found it in the Dungeon) [amulet of reflection] It reflects blocked missile attacks. rC: It protects you from cold. Regen: It increases your rate of health regeneration. SH: It affects your SH (+5). P - a ring of magical power Wands p - a wand of mindburst (7) q - a wand of quicksilver (7) Scrolls f - 4 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of butterflies n - 5 scrolls of identify o - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous x - a phantom mirror y - a lightning rod (4/4) Skills: + Level 3.5 Fighting + Level 4.4 Short Blades + Level 2.4 Armour + Level 4.4 Dodging + Level 7.5 Stealth + Level 3.8 Shields + Level 5.2 Spellcasting * Level 5.9 Conjurations + Level 13.2 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 86% 1d13 1% 3 c - Ozocubu's Armour Ice 43% N/A 1% 3 d - Hailstorm Conj/Ice 32% 3d8 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 3% N/A 99% 3 Orb of Destruction Conj 10% 9d6 100% 7 Spellforged Servitor Conj/Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You closely miss the deep elf pyromancer. Your bite misses the deep elf pyromancer. The deep elf pyromancer is almost dead. You block the +2 mace of protection's attack. The +1 vorpal battleaxe hits you. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The deep elf pyromancer gestures wildly while chanting. You puncture the deep elf pyromancer! You kill the deep elf pyromancer! The fire elemental disappears in a puff of smoke! x2 The +2 mace of protection hits you but does no damage. The +1 vorpal battleaxe closely misses you. Your Armour skill increases to level 2! Your Shields skill increases to level 3! Your Conjurations skill increases to level 5! Your Ice Magic skill increases to level 13! Your icy armour will break if you move. Continue? Okay, then. You hit the +1 vorpal battleaxe but do no damage. The +1 vorpal battleaxe is lightly damaged. The +2 mace of protection hits you but does no damage. You block the fire elemental's attack. You barely miss the deep elf pyromancer. The deep elf pyromancer is lightly wounded. You block the +2 mace of protection's attack. The +1 vorpal battleaxe hits you! The fire elemental is distracted by your dazzling golden aura. You hit the deep elf pyromancer. You bite the deep elf pyromancer, but do no damage. The deep elf pyromancer is moderately wounded. The fire elemental is no longer distracted by gold. You block the +2 mace of protection's attack. The deep elf pyromancer gestures at you while chanting. The sticky flame hits you! The fire burns you terribly! You are covered in liquid flames! * * * LOW HITPOINT WARNING * * * The +1 vorpal battleaxe hits you! You die... Your body crumbles into a pile of gold. ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓....[...▓..}"[...▓ ▓...)....▓..|.)...▓ ▓........▓.§......▓ ▓=.......▓.§......▓ ▓.▓....▓.▓.§((....▓ ▓...©....▓°E@e....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf pyromancer, a fire elemental and 2 dancing weapons. Vanquished Creatures A deep elf pyromancer (D) 2 jumping spiders (D) 2 golden eyes (D) 4 scorpions (D) A jelly (D) 2 ufetubi (D) 2 giant cockroach zombies (D) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Wentworth the Vine Stalker Ice Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 4 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 4 | D | Found the +10 dark maul {vorpal} 4 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 4 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 4 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 4 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 4 | D | Found the +6 shillelagh "Devastator" {shatter} 4 | D | Found the +11 plutonium sword {Contam Stlth-} 4 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 4 | D | Found the +9 sword of Zonguldrok {reap} 4 | D | Found the +13 scythe of Curses {drain, Drain} 4 | D | Found the +5 sword of Power {vorpal} 4 | D | Found the +7 mace of Variability {chain chaos} 4 | D | Found the +7 Singing Sword {vorpal, sonic wave} 4 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a transporter. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a burning altar of Makhleb. 6 | D | Found an opulent altar of Gozag. 59 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 73 | D | Reached XP level 2. HP: 16/16 MP: 5/7 144 | D | Entered arena 2. 144 | D | Noticed a scorpion 144 | D | Noticed a scorpion 144 | D | Found a transporter. 154 | D | Killed a scorpion 155 | D | Reached skill level 5 in Stealth 155 | D | Reached skill level 6 in Ice Magic 155 | D | Reached XP level 3. HP: 14/19 MP: 7/9 155 | D | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 155 | D | Reached XP level 4. HP: 17/23 MP: 7/10 160 | D | Killed a scorpion 161 | D | Reached skill level 1 in Shields 161 | D | Reached skill level 8 in Ice Magic 161 | D | Reached XP level 5. HP: 24/27 MP: 9/11 177 | D | Learned a level 3 spell: Frozen Ramparts 181 | D | Learned a level 3 spell: Ozocubu's Armour 181 | D | Entered arena 3. 181 | D | Noticed a golden eye 181 | D | Noticed a golden eye 181 | D | Found a transporter. 207 | D | Killed a golden eye 208 | D | Reached skill level 10 in Ice Magic 208 | D | Reached XP level 6. HP: 32/32 MP: 11/13 211 | D | Killed a golden eye 212 | D | Reached skill level 11 in Ice Magic 278 | D | Entered arena 4. 278 | D | Noticed a jumping spider 278 | D | Noticed a jumping spider 278 | D | Found a transporter. 287 | D | Reached XP level 7. HP: 36/36 MP: 15/15 294 | D | Reached skill level 12 in Ice Magic 299 | D | Killed a jumping spider 300 | D | Reached skill level 1 in Armour 319 | D | Killed a jumping spider 320 | D | Reached skill level 5 in Spellcasting 320 | D | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 320 | D | Reached XP level 8. HP: 30/40 MP: 16/16 342 | D | Learned a level 4 spell: Hailstorm 343 | D | Entered arena 5. 343 | D | Found a transporter. 377 | D | Got the amulet "Myasmo" {Reflect rC+ Regen+ SH+5} 386 | D | Entered arena 6. 386 | D | Found the +5 demon whip "Spellbinder" {antimagic, Will+} 386 | D | Noticed a +2 mace of protection 386 | D | Noticed a deep elf pyromancer 386 | D | Noticed a deep elf pyromancer 386 | D | Noticed a +1 vorpal battleaxe 386 | D | Found a transporter. 399 | D | Killed a deep elf pyromancer 400 | D | Reached skill level 5 in Conjurations 400 | D | Reached skill level 13 in Ice Magic 402 | D | Slain by a +1 vorpal battleaxe Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 | 3.5 Short Blades | 2 3 4 | 4.4 Stealth | 4 5 6 7 | 7.5 Spellcasting | 3 4 5 | 5.2 Conjurations | 3 4 5 | 5.9 Dodging | 2 3 4 | 4.4 Ice Magic | 6 8 10 11 12 13 | 13.2 Shields | 1 2 3 | 3.8 Armour | 1 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quick blade | 9 | 31 | 54 || 94 Bite | 3 | 6 | 22 || 31 Cast: Ozocubu's Armour | | | 1 || 1 Use: Potion | 1 | | || 1 Stab: Distracted | | | 1 || 1 Armor: Ice dragon scales | 2 | 16 | 24 || 42 Dodge: Dodged | 1 | 10 | 18 || 29 Block: Buckler | 5 | 1 | 38 || 44