Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (console) character file. Game seed: 8750562415979362186 0 Wentworth the Chiller (level 1, -2/9 HPs) Began as a Vine Stalker Ice Elementalist on Feb 23, 2023. Slain by a gnoll ... wielding a +0 club (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (9 turns). Wentworth the Chiller (Vine Stalker Ice Elementalist) Turns: 9, Time: 00:00:09 Health: -2/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, Wentworth the Vine Stalker Ice Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A bat, a hobgoblin, a rat, an endoplasm and a gnoll come into view. There is an open door to the Dungeon here. The helpless gnoll fails to defend itself. You hit the gnoll. The gnoll is lightly wounded. The hobgoblin shouts! The endoplasm quivers. The gnoll hits you with a +0 club. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Ouch! That really hurt! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... ▓+▓ ▓b▓ ▓g▓ ▓r▓ ▓J▓ ▓g▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a gnoll, an endoplasm, a hobgoblin, a bat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Wentworth the Vine Stalker Ice Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 9 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 2 Stab: Sleeping || 1 Dodge: Dodged || 1