Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (console) character file. Game seed: 16126741239000687927 974 Wentworth the Blocker (level 7, -8/73 HPs) Began as a Minotaur Fighter on Apr 6, 2023. Was a Priest of Trog. Mangled by a balrug ... wielding a +0 demon whip of flaming (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:07 (133 turns). Wentworth the Blocker (Minotaur Fighter) Turns: 133, Time: 00:04:08 Health: -8/73 AC: 29 Str: 35 XL: 7 Next: 95% Magic: 6/6 EV: 2 Int: 5 God: Trog [***...] Gold: 0 SH: 29 Dex: 9 Spells: 6/6 levels left rFire . . . SeeInvis + U - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold . . . Faith . W - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . V - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth .......... NoCast + (no amulet) HPRegen 0.22/turn F - +6 ring of strength MPRegen 0.10/turn G - +6 ring of strength @: flying, mesmerised A: horns 2, retaliatory headbutt a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was most pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe I - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. J - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. K - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. L - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. M - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. N - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. O - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. P - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Q - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. R - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. S - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. T - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. U - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. X - a +5 battleaxe Y - a +5 broad axe Z - a +5 executioner's axe Armour b - a +0 scale mail c - a +0 buckler k - a +5 crystal plate armour l - +5 fire dragon scales m - +5 gold dragon scales n - +5 ice dragon scales o - +5 shadow dragon scales p - +5 storm dragon scales V - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. W - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery A - a ring of flight B - a +6 ring of dexterity C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of intelligence F - a +6 ring of strength (left hand) G - a +6 ring of strength (right hand) Wands y - a wand of mindburst (7) z - a wand of acid (7) Scrolls j - 4 scrolls of blinking q - a scroll of brand weapon v - 7 scrolls of fog w - 5 scrolls of identify x - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage r - 2 potions of invisibility s - 4 potions of resistance t - a potion of experience Miscellaneous H - a lightning rod (4/4) Skills: + Level 10.3 Fighting + Level 9.8 Axes + Level 10.4 Armour + Level 12.9 Shields You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Your Axes skill increases to level 8! Your Armour skill increases to level 9! Your Shields skill increases to level 11! You have reached level 7! You slice the glowing orange brain!! You are no longer entranced. You kill the glowing orange brain! Trog accepts your kill. The endoplasm dissolves into shadows! The goblin dissolves into shadows! x2 You slash the ironbound convoker! You open a gate to Pandemonium! A demon appears! You slash the red draconian! You barely miss the efreet. You slash the dire elephant! You open a gate to Pandemonium! A demon appears! Visions of slaying the ironbound convoker flood into your mind. You block the ironbound convoker's attack. BONNNG! The dire elephant tramples you but does no damage. The dire elephant trunk-slaps you! The red draconian hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You block the balrug's attack. SHROANNG! Your Fighting skill increases to level 10! Your Axes skill increases to level 9! Your Armour skill increases to level 10! Your Shields skill increases to level 12! You slash the dire elephant! You open a gate to Pandemonium! A demon appears! The dire elephant is almost dead. You slash the red draconian! You hit the yellow draconian. You barely miss the balrug. You slash the ironbound convoker! Visions of slaying the balrug flood into your mind. You block the ironbound convoker's attack. PTOANNNG! You block the dire elephant's attack. GONNNNG! The dire elephant trunk-slaps you but does no damage. You block the red draconian's attack. GONNNNG! The balrug hits you with a +0 demon whip of flaming! * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You die... ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓..))=...▓ ▓...?....▓ ▓..4d○...▓ ▓.4pd2R..▓ ▓..d@Y4..▓ ▓...©....▓ ▓▓▓▓▓▓▓▓▓▓ You could see a dire elephant (ally target), 2 draconians, a red draconian (ally target), a balrug (mesmerising), an ironbound convoker, an efreet, a friendly ice devil (summoned), a friendly rust devil (summoned) and a friendly chaos spawn (summoned). Vanquished Creatures A glowing orange brain (D) A slime creature (D) A golden eye (D) A floating eye (D) A quasit (D) 2 jellies (D) 2 iguanas (D) A jackal (D) A ball python zombie (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Wentworth the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 8 | D | Found a shimmering blue altar of Sif Muna. 8 | D | Found a sacrificial altar of Ru. 8 | D | Found a bloodstained altar of Trog. 8 | D | Found a stormy altar of Qazlal. 8 | D | Found an iron altar of Okawaru. 8 | D | Found a sparkling altar of Nemelex Xobeh. 10 | D | Found a transporter. 10 | D | Found an ancient bone altar of Kikubaaqudgha. 10 | D | Found a viscous altar of Jiyva. 10 | D | Found a corrupted altar of Lugonu. 10 | D | Found a hazy altar of Hepliaklqana. 10 | D | Found a burning altar of Makhleb. 10 | D | Found an opulent altar of Gozag. 20 | D | Became a worshipper of Trog the Wrathful 76 | D | Entered arena 2. 76 | D | Noticed a quasit 76 | D | Found a transporter. 83 | D | Killed a quasit 84 | D | Reached skill level 5 in Fighting 84 | D | Reached skill level 5 in Armour 84 | D | Reached skill level 5 in Shields 84 | D | Reached XP level 2. HP: 29/29 MP: 1/1 84 | D | Reached XP level 3. HP: 36/36 MP: 2/2 98 | D | Entered arena 3. 98 | D | Found a transporter. 100 | D | Reached * piety under Trog 102 | D | Reached skill level 6 in Shields 103 | D | Reached skill level 7 in Shields 103 | D | Reached XP level 4. HP: 44/44 MP: 3/3 110 | D | Entered arena 4. 110 | D | Noticed a golden eye 110 | D | Noticed a floating eye 110 | D | Found a transporter. 111 | D | Paralysed by a floating eye for 4 turns 115 | D | Killed a floating eye 115 | D | Reached ** piety under Trog 116 | D | Reached skill level 9 in Shields 116 | D | Reached XP level 5. HP: 53/53 MP: 4/4 118 | D | Killed a golden eye 119 | D | Reached skill level 10 in Shields 119 | D | Reached XP level 6. HP: 62/62 MP: 5/5 126 | D | Entered arena 5. 126 | D | Noticed a dire elephant 126 | D | Noticed a glowing orange brain 126 | D | Noticed an ironbound convoker 126 | D | Noticed a slime creature 126 | D | Found a transporter. 130 | D | Noticed a balrug 130 | D | Noticed a yellow draconian 130 | D | Noticed a red draconian 130 | D | Noticed a yellow draconian 130 | D | Noticed an efreet 131 | D | Killed a slime creature 131 | D | Reached *** piety under Trog 132 | D | Reached skill level 11 in Shields 132 | D | Reached XP level 7. HP: 41/70 MP: 6/6 132 | D | Killed a glowing orange brain 133 | D | Reached skill level 10 in Fighting 133 | D | Reached skill level 10 in Armour 133 | D | Reached skill level 12 in Shields 133 | D | Mangled by a balrug Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 5 6 7 8 9 10 | 10.3 Axes | 3 4 6 7 8 9 | 9.8 Armour | 5 6 7 8 9 10 | 10.4 Shields | 5 7 9 10 11 12 | 12.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 9 | 6 | 2 || 17 Headbutt | | 1 | || 1 Armor: Plate armour | 15 | 6 | 2 || 23 Dodge: Dodged | 1 | | || 1 Block: Kite shield | 19 | 6 | 5 || 30