Dungeon Crawl Stone Soup version 0.26-a0-665-gefeb406119 (webtiles) character file. Game seed: 12037290155876436107 11 Whiskey the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Oct 14, 2020. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (61 turns). Whiskey the Conjurer (Octopode Conjurer) Turns: 61, Time: 00:00:41 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 29% Magic: 5/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Skills: + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 4% 2 Dazzling Flash Conj/Hex ##.... 19% 3 Fulminant Prism Conj/Hex ##........ 54% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A frilled lizard comes into view. You see here a +0 dagger. a - a +0 dagger The frilled lizard hisses angrily. You hear a bark! x2; You hear a shout! You hear a bark! a - a +0 dagger (weapon) Unknown command. A jackal comes into view. A jackal comes into view. A bat comes into view. The frilled lizard completely misses you. The jackal moves out of view. You barely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The frilled lizard misses you. You closely miss the frilled lizard. Your grab misses the frilled lizard. The bat closely misses you. The bat misses you. A kobold comes into view. It is wielding a +0 short sword. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! The bat hits you. A jackal comes into view. You regained 3 hp, and now have 11/17 hp. MP restored: 5 The bat misses you. The jackal closely misses you. The bat hits you. You take 1 damage, and have 10/17 hp. The bat hits you but does no damage. The bat closely misses you. The jackal closely misses you. The bat hits you. You take 1 damage, and have 9/17 hp. The bat hits you. The jackal closely misses you. You take 1 damage, and have 8/17 hp. The bat hits you. You take 1 damage, and have 7/17 hp. The bat closely misses you. The bat hits you. You take 1 damage, and have 6/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. Your grab misses the jackal. The bat barely misses you. The jackal barely misses you. The jackal barks! You hit the jackal. You grab the jackal. You constrict the jackal. The bat hits you. The jackal barely misses you. You hit the jackal. You squeeze the jackal. You kill the jackal! The bat closely misses you. The bat barely misses you. The bat barely misses you. Aim: a bat (water) The magic dart hits the bat. You kill the bat! The kobold throws a stone. The stone hits you but does no damage. You hear a splash. You now have 4/5 mp. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/17 hp. You hit the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/17 hp. You hit the jackal but do no damage. You constrict the jackal. The jackal closely misses you. You hit the jackal but do no damage. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 2/17 hp. You hit the jackal. You constrict the jackal. The jackal splashes around in the water. You barely miss the jackal. You constrict the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. You grab the jackal. Your squeeze misses the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. x2 You hit the jackal. You constrict the jackal. The jackal closely misses you. You hit the jackal but do no damage. You constrict the jackal. You kill the jackal! You hit the kobold. You grab the kobold. You constrict the kobold, but do no damage. MP restored: 5 You hit the kobold but do no damage. You constrict the kobold. The kobold hits you with a +0 short sword. You die... #.......≈≈≈≈.......# #.......≈≈≈≈.......# #......≈≈≈≈.......# ######.......≈≈≈.......# .............≈≈≈.......# .h..#...K....≈≈≈≈.....<# .. #.########≈≈≈≈###### #. ##K≈≈≈## #. ##@(≈≈## .. ###≈≈≈# ## ##### You could see a kobold. Vanquished Creatures An ooze (D:1) A goblin (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 34 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 50 | D:1 | HP: 4/17 [jackal (2)] 61 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic Action || total -------------------------++------- Melee: Unarmed || 8 Tentacles || 5 Dagger || 17 Constrict || 5 Cast: Magic Dart || 1 Armor: Skin || 2 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 15 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 15 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------