Dungeon Crawl Stone Soup version 0.26-a0-665-gefeb406119 (webtiles) character file. Game seed: 16134342466906792104 4 Whiskey the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Oct 15, 2020. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (224 turns). Whiskey the Conjurer (Octopode Conjurer) Turns: 224, Time: 00:00:28 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - ring of poison resistance {rPois, !d} rCorr . Rampage . c - ring of teleportation (curse) {+/*tele, !d} MR ..... Rnd*Tele + (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - a ring of poison resistance (left tentacle) {rPois, !d} (You found it on level 1 of the Dungeon) c - a cursed ring of teleportation (right tentacle) {+/*tele, !d} (You found it on level 1 of the Dungeon) Scrolls a - a scroll of fog {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 4% 2 Dazzling Flash Conj/Hex ##.... 21% 3 Fulminant Prism Conj/Hex ##........ 54% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You tentacle-slap the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: 2 stones; a kobold corpse c - a runed coral ring You feel slightly jumpy. Oops, that ring feels deathly cold. c - a cursed ring of teleportation (right tentacle) You see here 13 poisoned darts. A leopard gecko comes into view. The helpless leopard gecko fails to defend itself. You tentacle-slap the leopard gecko but do no damage. You grab the leopard gecko. You constrict the leopard gecko, but do no damage. The leopard gecko bites you. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You tentacle-slap the leopard gecko but do no damage. You squeeze the leopard gecko. You constrict the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 5 damage, and have 2/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a leopard gecko (severely wounded, constricted by you) The magic dart hits the leopard gecko. You kill the leopard gecko! You now have 2/3 mp. You start resting. You feel strangely unstable. You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 short sword. You regained 4 hp, and now have 6/11 hp. MP restored: 3 The kobold shouts! You hear a shout! The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold throws a stone. The stone closely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 3 damage, and have 3/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the kobold but do no damage. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! Things that are here: a +0 short sword; 3 stones; a kobold corpse You start resting. A kobold comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold throws a stone. The stone barely misses you. The kobold barely misses you. You tentacle-slap the kobold but do no damage. You grab the kobold. You constrict the kobold. The kobold hits you. You die... ### ##)# ##.#.# ########@###.# #......K## #.# >..######.# ## #.# ... ..# #.# #.# #.# #.# #.# #.# #.# You could see a kobold. Vanquished Creatures A leopard gecko (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 98 | D:1 | HP: 2/11 [leopard gecko (5)] 224 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, minmay_pentomino_p2 Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 1 Stab: Sleeping || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 223 | 223 | 0 | 116 | 78 | 1 | 223.0 | Dungeon | 223 | 223 | 0 | 116 | 78 | 1 | 223.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 223 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------