Dungeon Crawl Stone Soup version 0.26-a0-665-gefeb406119 (webtiles) character file. Game seed: 1628306989259897949 5 Whiskey the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on Oct 16, 2020. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (23 turns). Whiskey the Sneak (Vine Stalker Enchanter) Turns: 23, Time: 00:00:27 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.0 Short Blades - Level 1.5 Dodging + Level 3.8 Stealth + Level 2.3 Spellcasting + Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level v - Corona Hex ##..... 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice #..... 17% 2 Confusing Touch Hex ##...... 19% 3 Tukima's Dance Hex ##...... 19% 3 Dazzling Flash Conj/Hex #..... 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Options error: Bad object type '%}\|' for autopickup. (~/.crawlrc:772) Welcome, Whiskey the Vine Stalker Enchanter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found two stairs. You open the door. There is an open door here. Found an escape hatch in the floor. A frilled lizard and an ooze come into view. The frilled lizard hisses angrily. A rat comes into view. The frilled lizard completely misses you. You miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! You hit the ooze. The rat completely misses you. You hit the ooze. The ooze closely misses you. The rat bites you. You now have 3/4 mp. You hit the ooze but do no damage. Your bite misses the ooze. The ooze misses you. The rat bites you. You take 1 damage, and have 8/9 hp. You hit the ooze. The ooze closely misses you. The rat barely misses you. You barely miss the ooze. The ooze barely misses you. The rat barely misses you. You hit the ooze. The ooze hits you. The rat bites you. You take 3 damage, and have 5/9 hp. MASSIVE DAMAGE!! You now have 2/4 mp. You barely miss the ooze. You bite the ooze, but do no damage. The ooze hits you. The rat closely misses you. You take 2 damage, and have 3/9 hp. MASSIVE DAMAGE!! You now have 1/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze but do no damage. The ooze hits you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. You take 1 damage, and have 2/9 hp. You now have 0/4 mp. You hit the ooze. The ooze barely misses you. You completely miss the ooze. The rat closely misses you. The ooze closely misses you. You hit the ooze. You kill the ooze! Your Short Blades skill increases to level 1! The rat bites you. You die... #.### .#( #.#........... #...#......#.# .+######............# .........#..........# .......#.#........... ..................... ..................... .....####....@r...... ... +##'#.....>...#. . #><##........)# +##+#........... #..≈≈≈≈...... ...≈≈≈≈≈≈..... ....≈≈≈≈≈≈..... ....≈≈≈≈≈≈..... ....≈≈≈≈... You could see a rat. Vanquished Creatures An ooze (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 20 | D:1 | HP: 2/9 [ooze (1)] 23 | D:1 | Reached skill level 1 in Short Blades 23 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Dodging | | 1.5 Stealth | | 3.8 Spellcasting | | 2.3 Hexes | | 3.1 Action || total -------------------------++------- Melee: Dagger || 13 Bite || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 7 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 7 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------