Dungeon Sprint DCSS version 0.26-a0-682-g294304f6e8 (webtiles) character file. Game seed: 3702954594524615005 104 Whiskey the Spear-Bearer (level 4, 0/35 HPs) Began as a Merfolk Fighter on Oct 21, 2020. Was an Initiate of Hepliaklqana. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:34 (410 turns). Whiskey the Spear-Bearer (Merfolk Fighter) Turns: 410, Time: 00:02:35 Health: 0/35 AC: 8 Str: 21 XL: 4 Next: 80% Magic: 4/4 EV: 13 Int: 17 God: Hepliaklqana [......] Gold: 0 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . p - +2 halberd of Quoph {spect, rElec rC- Str+2 Int+6} rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . u - +0 pair of gloves MR ..... NoTele + v - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.11/turn w - +3 ring of intelligence MPRegen 0.09/turn x - +3 ring of strength @: lethally poisoned (0 -> -24) A: change form in water, swift swim, stealthy swim, reduced essence a: Recall Ancestor, Ancestor Identity, Renounce Religion You were in the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 trident n - a +2 scimitar of flaming (You found it in the Dungeon) o - a +4 quarterstaff of speed (You found it in the Dungeon) p - the +2 halberd of Quoph (weapon) {spect, rElec rC- Str+2 Int+6} (You found it in the Dungeon) It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your strength (+2). It affects your intelligence (+6). It makes you vulnerable to cold. It insulates you from electricity. q - a +2 vorpal morningstar (You found it in the Dungeon) r - a +3 war axe of freezing (You found it in the Dungeon) s - a +2 rapier of draining (You found it in the Dungeon) Armour b - a +0 scale mail (worn) c - a +0 kite shield u - a +0 pair of gloves (worn) (You found it in the Dungeon) v - a +0 pair of boots (worn) (You found it in the Dungeon) Jewellery w - a +3 ring of intelligence (left hand) (You found it in the Dungeon) x - a +3 ring of strength (right hand) (You found it in the Dungeon) Wands t - a wand of acid (10) (You found it in the Dungeon) Scrolls j - 2 scrolls of blinking {!r} l - 3 scrolls of remove curse m - 2 scrolls of amnesia Potions d - a potion of might e - 5 potions of curing f - 3 potions of heal wounds g - a potion of haste h - 4 potions of magic i - a potion of berserk rage {!q} k - a potion of invisibility Skills: + Level 5.2 Fighting * Level 8.1 Polearms - Level 2.1 Armour * Level 6.8 Dodging - Level 4.3 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History x - a +3 ring of strength You feel clever. w - a +3 ring of intelligence (left hand) You feel stronger. x - a +3 ring of strength (right hand) You can't wield that with a shield. Okay, then. You start putting on your armour. You continue putting on your +0 pair of boots. x4 You finish putting on your +0 pair of boots. You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. You start removing your armour. You continue taking off your +0 kite shield. x4 You finish taking off your +0 kite shield. You feel stronger. You feel clever. You have a feeling of ineptitude. p - the +2 halberd of Quoph (weapon) {spect, rElec rC- Str+2 Int+6} You don't know any spells. Your library has no spells. Unknown command. You open the door. 2 water moccasins, 2 quokkas, an orc wizard and a zombie come into view. The water moccasin hisses angrily. The orc wizard shouts! You slice the quokka!! You kill the quokka! Your Dodging skill increases to level 6! You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 33/34 hp. You hit the orc wizard but do no damage. The orc wizard hits you but does no damage. You puncture the orc wizard! The orc wizard points at you and mumbles some strange words. The magic dart hits you! You take 9 damage, and have 24/34 hp. MASSIVE DAMAGE!! You barely miss the orc wizard. The orc wizard misses you. You closely miss the orc wizard. The orc wizard hits you but does no damage. The orc wizard casts a spell at you. The magic dart hits you! You take 7 damage, and have 17/34 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You swap places. Henutemipet misses the orc wizard. The orc wizard hits Henutemipet but does no damage. Attack whom? Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded) You could not reach far enough! Henutemipet hits the orc wizard. The orc wizard barely misses Henutemipet. Attack whom? Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded) You could not reach far enough! Henutemipet hits the orc wizard. The orc wizard dies! Your Fighting skill increases to level 5! Your Polearms skill increases to level 8! Attack whom? Aim: a water moccasin You could not reach far enough! The water moccasin bites Henutemipet. Henutemipet misses the water moccasin. The water moccasin bites Henutemipet. Attack whom? Aim: a water moccasin You could not reach far enough! Henutemipet misses the water moccasin. The water moccasin closely misses Henutemipet. Attack whom? Aim: a water moccasin Okay, then. Okay, then. Attack whom? Aim: a water moccasin You could not reach far enough! The water moccasin bites Henutemipet! Henutemipet is destroyed! Attack whom? Aim: a water moccasin Okay, then. Unknown command. You miss the water moccasin. The water moccasin bites you. You take 4 damage, and have 14/35 hp. You closely miss the water moccasin. The water moccasin misses you. The water moccasin barely misses you. You miss the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 9/35 hp. You slash the water moccasin! The water moccasin completely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You take 3 damage, and have 6/35 hp. You completely miss the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You take 4 damage, and have 2/35 hp. You miss the water moccasin. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ....ZSrS@[......'________ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 water moccasins, an adder zombie and a quokka. Vanquished Creatures A jelly (D) A worker ant (D) An adder (D) An adder zombie (D) A leopard gecko (D) A hobgoblin (D) A quokka (D) A ball python (D) 2 kobolds (D) A rat (D) 11 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D) 1 creature vanquished. Vanquished Creatures (others) An ancestor (D) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Whiskey the Merfolk Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 4 | D | Reached skill level 1 in Dodging 10 | D | Reached skill level 2 in Dodging 11 | D | Reached skill level 4 in Polearms 36 | D | Noticed a jelly 36 | D | Noticed a worker ant 48 | D | Reached skill level 3 in Dodging 48 | D | Reached XP level 2. HP: 18/25 MP: 2/2 52 | D | Reached skill level 4 in Fighting 52 | D | Reached skill level 6 in Polearms 52 | D | Reached skill level 4 in Dodging 52 | D | Reached XP level 3. HP: 21/31 MP: 3/3 55 | D | Reached skill level 7 in Polearms 55 | D | Reached skill level 5 in Dodging 55 | D | Reached skill level 4 in Shields 55 | D | Reached XP level 4. HP: 15/38 MP: 4/4 301 | D | Found a roughly hewn altar of Beogh. 301 | D | Found a snail-covered altar of Cheibriados. 301 | D | Found a shadowy altar of Dithmenos. 301 | D | Found a white marble altar of Elyvilon. 301 | D | Found a blossoming altar of Fedhas. 301 | D | Found an opulent altar of Gozag. 302 | D | Found a hazy altar of Hepliaklqana. 303 | D | Found a viscous altar of Jiyva. 304 | D | Found an ancient bone altar of Kikubaaqudgha. 305 | D | Found a corrupted altar of Lugonu. 306 | D | Found a burning altar of Makhleb. 307 | D | Found a sparkling altar of Nemelex Xobeh. 308 | D | Found an iron altar of Okawaru. 309 | D | Found a stormy altar of Qazlal. 310 | D | Found a sacrificial altar of Ru. 311 | D | Found a shimmering blue altar of Sif Muna. 312 | D | Found a bloodstained altar of Trog. 313 | D | Found a hide-covered altar of Uskayaw. 314 | D | Found a radiant altar of Vehumet. 315 | D | Found an ornate altar of the Wu Jian Council. 316 | D | Found a shimmering altar of Xom. 317 | D | Found a basalt altar of Yredelemnul. 318 | D | Found a glowing silver altar of Zin. 319 | D | Found a glowing golden altar of the Shining One. 338 | D | Became a worshipper of Hepliaklqana the Forgotten 363 | D | Got the +2 halberd of Quoph {spect, rElec rC- Str+2 Int+6} 392 | D | Noticed a water moccasin 392 | D | Noticed a water moccasin 393 | D | Reached skill level 6 in Dodging 401 | D | Reached skill level 5 in Fighting 401 | D | Reached skill level 8 in Polearms 408 | D | HP: 6/35 [water moccasin (3)] 409 | D | HP: 2/35 [water moccasin (2)] 410 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 5 6 | 6.8 Polearms | 4 6 7 8 | 8.1 Fighting | 4 5 | 5.2 Shields | 4 | 4.3 Armour | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 25 | 19 || 44 Halberd | | 12 || 12 Armor: Scale mail | 8 | 7 || 15 Dodge: Dodged | 6 | 8 || 14 Block: Kite shield | 12 | 9 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 415 | 415 | 0 | 220 | 54 | 1 | 415.0 | Dungeon | 415 | 415 | 0 | 220 | 54 | 1 | 415.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 415 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 149.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 149.0 +-------+-------+-------+-------+-------+----------------------