Dungeon Crawl Stone Soup version 0.26-a0-712-ga5a9c9c9d0 (webtiles) character file. Game seed: 3293191612555785988 137 Whiskey the Vexing (level 5, -6/40 HPs) Began as a Demonspawn Arcane Marksman on Nov 2, 2020. Mangled by an ogre ... wielding a +0 giant spiked club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:04:43 (3358 turns). Whiskey the Vexing (Demonspawn Arcane Marksman) Turns: 3358, Time: 00:04:44 Health: -6/40 AC: 3 Str: 10 XL: 5 Next: 0% Magic: 2/6 EV: 12 Int: 15 God: Gold: 138 SH: 5 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect + (no helmet) rElec . Harm . t - +0 cloak rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth .......... o - amulet of reflection HPRegen 0.13/turn b - ring of attention (curse) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour e - a +0 robe (worn) t - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery b - a cursed ring of attention (left hand) (You found it on level 1 of the Dungeon) o - an amulet of reflection (around neck) (You found it on level 3 of the Dungeon) Wands u - a wand of flame (14) (You found it on level 3 of the Dungeon) Scrolls f - 4 scrolls of identify {unknown} g - 2 scrolls of magic mapping {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} l - a scroll of random uselessness {unknown} n - 2 scrolls of amnesia {unknown} p - a scroll of immolation {unknown} Potions c - 2 potions of curing {unknown} h - 6 potions of lignification {unknown} m - a potion of mutation {unknown} q - 2 potions of heal wounds {unknown} r - a potion of stabbing {unknown} s - a potion of invisibility {unknown} Skills: + Level 2.8 Fighting + Level 3.0 Bows - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level s - Slow Hex ##...... 7% 2 v - Corona Hex ##..... 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Inner Flame Hex/Fire #....... 32% 3 Portal Projectile Hex/Tloc #..... 32% 3 Cause Fear Hex ##........ 41% 4 Leda's Liquefaction Hex/Erth #......... 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Firing (i - inventory) d - 10 arrows (quivered) Aim: a hound You shoot an arrow. Your demonic guardian avoids your attack. The arrow hits the hound. Your ufetubus barely misses the hound. Your ufetubus hits the hound. The hound bites your ufetubus but does no damage. Firing (i - inventory) d - 9 arrows (quivered) Aim: a hound (heavily wounded) You shoot an arrow. The arrow barely misses the hound. The arrow hits the jackal but does no damage. Your ufetubus barely misses the hound. Your ufetubus closely misses the hound. The hound closely misses your ufetubus. Your ufetubus hits the hound. Your ufetubus misses the hound. The hound bites your ufetubus. Firing (i - inventory) d - 8 arrows (quivered) Aim: a hound (severely wounded) You shoot an arrow. The arrow closely misses the hound. The arrow barely misses the jackal. The arrow hits the orc! You kill the orc! Your ufetubus closely misses the hound. x2; The hound bites your ufetubus. Your ufetubus dies! Firing (i - inventory) d - 7 arrows (quivered) Aim: a hound (severely wounded) You shoot an arrow. The arrow barely misses the hound. The hound completely misses you. The hound misses you. Firing (i - inventory) d - 6 arrows (quivered) Aim: a hound (severely wounded) You shoot an arrow. The arrow misses the hound. Firing (i - inventory) d - 5 arrows (quivered) Aim: a hound (severely wounded) You shoot an arrow. The arrow hits the hound. The hound barely misses you. The jackal barely misses you. The hound barely misses you. The jackal bites you. You take 1 damage, and have 33/34 hp. Firing (i - inventory) d - 4 arrows (quivered) Aim: a hound (almost dead) You shoot an arrow. The arrow barely misses the hound. The hound bites you but does no damage. You block the jackal's attack. Firing (i - inventory) d - 3 arrows (quivered) Aim: a hound (almost dead) You shoot an arrow. The arrow closely misses the hound. The hound bites you but does no damage. You block the jackal's attack. The hound bites you. The jackal closely misses you. You take 4 damage, and have 29/34 hp. Firing (i - inventory) d - 2 arrows (quivered) Aim: a hound (almost dead) You shoot an arrow. The arrow hits the hound. You kill the hound! Your Bows skill increases to level 3! Your Hexes skill increases to level 4! The jackal closely misses you. The jackal bites you. The jackal barely misses you. You see here 4 arrows. You take 2 damage, and have 27/34 hp. d - 5 arrows (gained 4) You block the jackal's attack. Your white imp gestures at the jackal. The puff of frost hits the jackal! The jackal dies! You have reached level 5! You regained 5 hp, and now have 32/40 hp. MP restored: 6 Firing (i - inventory) d - 5 arrows (quivered) Aim: an ogre, wielding a +0 giant spiked club You shoot an arrow. The arrow hits the ogre. The ogre barely misses your white imp. Your white imp gestures at the ogre. The puff of frost misses the ogre. Firing (i - inventory) d - 4 arrows (quivered) Aim: an ogre, wielding a +0 giant spiked club (moderately wounded) You shoot an arrow. The arrow hits the ogre! The ogre barely misses your white imp. Your white imp hits the ogre but does no damage. Firing (i - inventory) d - 3 arrows (quivered) Aim: an ogre, wielding a +0 giant spiked club (heavily wounded) You shoot an arrow. The arrow barely misses the ogre. The ogre hits your white imp with a +0 giant spiked club!! Your white imp dies! Firing (i - inventory) d - 2 arrows (quivered) Aim: an ogre, wielding a +0 giant spiked club (heavily wounded) You shoot an arrow. The arrow closely misses the ogre. You block the ogre's attack. Firing (i - inventory) d - an arrow (quivered) Aim: an ogre, wielding a +0 giant spiked club (heavily wounded) You shoot an arrow. The arrow hits the ogre. The ogre hits you with a +0 giant spiked club!! You take 18 damage, and have 16/40 hp. MASSIVE DAMAGE!! There is a stone staircase leading up here. An iguana and a giant cockroach come into view. The iguana hisses angrily. Your iron imp closely misses the ogre. Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to defeat MR: 50%) The ogre resists with some effort. Your iron imp hits the ogre! You now have 4/6 mp. The giant cockroach completely misses you. The giant cockroach misses you. Aim: an ogre, wielding a +0 giant spiked club (severely wounded, chance to defeat MR: 50%) The ogre seems to slow down. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .. #.## #..# ##.## ###..###### #..<......# #.........# ...#....5....# #.....lO....# ###...B@....# #.........# #.........# #.........# #.........# ########### You could see an ogre (slow), an iguana, a giant cockroach and a friendly iron imp (summoned). Vanquished Creatures A hound (D:4) 4 adders 2 worms (D:3) 3 dart slugs 2 leopard geckos An orc (D:4) 2 giant cockroaches 4 goblins 6 hobgoblins 12 jackals 2 kobolds (D:3) A quokka (D:3) A ball python (D:3) 4 bats 4 frilled lizards 9 rats 58 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:4) 1 creature vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 313 | D:1 | Reached skill level 2 in Bows 386 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 386 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1101 | D:2 | Reached XP level 3. HP: 23/27 MP: 4/4 1185 | D:2 | Reached skill level 2 in Fighting 1562 | D:2 | HP: 6/27 [poisoned by an adder] 1846 | D:2 | Reached XP level 4. HP: 27/33 MP: 5/5 2403 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2915 | D:3 | Learned a level 2 spell: Slow 3319 | D:4 | Noticed an ogre 3334 | D:4 | Reached skill level 3 in Bows 3334 | D:4 | Reached skill level 4 in Hexes 3336 | D:4 | Reached XP level 5. HP: 32/40 MP: 6/6 3358 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: layout_loops_corners D:3: layout_basic, kiku_gazebo_garden_becter D:4: layout_rooms, nicolae_dithmenos_through_a_glass_darkly, st_stairs_12 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Bows | 2 3 | 3.0 Fighting | 2 | 2.8 Hexes | 4 | 4.0 Dodging | | 1.7 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 149 | 97 || 246 Cast: Slow | | 2 || 2 Armor: Robe | 18 | 9 || 27 Dodge: Dodged | 71 | 23 || 94 Block: Other | | 15 || 15 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3406 | 3266 | 140 | 0 | 2815 | 4 | 851.5 | Dungeon | 3406 | 3266 | 140 | 0 | 2815 | 4 | 851.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1521 daAuts D:3: 982 daAuts D:1: 724 daAuts D:4: 176 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 49.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 49.0 +-------+-------+-------+-------+-------+----------------------