Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 5452336218980158301 118 Whiskey the Changeling (level 5, 0/49 HPs) Began as an Octopode Shapeshifter on Nov 11, 2023. Succumbed to a scorpion's poison ... on level 3 of the Dungeon on Nov 12, 2023. The game lasted 00:03:24 (1612 turns). Whiskey the Changeling (Octopode Shapeshifter) Turns: 1612, Time: 00:03:24 Health: 0/49 AC: 22 Str: 15 XL: 5 Next: 2% Magic: 5/5 EV: 2 Int: 12 God: Gold: 139 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (0 -> -11), tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Talismans b - a beast talisman c - a flux talisman Scrolls d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} i - a scroll of poison {unknown} j - a scroll of immolation {unknown} k - a scroll of amnesia {unknown} m - a scroll of vulnerability {unknown} Potions f - a potion of might g - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 5.2 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Call Canine Familiar Summ 0% N/A 69% 3 Summon Guardian Golem Hex/Summ 0% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You take 1 damage, and have 27/28 hp. You closely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 club. You take 4 damage, and have 23/28 hp. You barely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold closely misses you. You closely miss the kobold. You grab the kobold. You squeeze the kobold, but do no damage. You constrict the kobold. The kobold barely misses you. You tentacle-slap the kobold. You squeeze the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a kobold corpse A goblin comes into view. It is wielding a +0 dagger. Health restored: 28 The helpless goblin fails to defend itself. You tentacle-slap the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. m - a scroll labelled JAULUERIUN A rat comes into view. The rat bites you. You take 1 damage, and have 27/28 hp. You tentacle-slap the rat. You kill the rat! Health restored: 28 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You hear the slow rusting of a distant drain. A scorpion comes into view. Okay, then. The helpless scorpion fails to defend itself. You tentacle-slap the scorpion but do no damage. You grab the scorpion. You constrict the scorpion, but do no damage. The scorpion barely misses you. You tentacle-slap the scorpion. You constrict the scorpion. The scorpion stings you. x2 You are poisoned. The scorpion poisons you! You take 7 damage, and have 21/28 hp. MASSIVE DAMAGE!! You barely miss the scorpion. You squeeze the scorpion. You constrict the scorpion. You feel very sick. The scorpion stings you. You take 4 damage, and have 17/28 hp. You tentacle-slap the scorpion. You squeeze the scorpion. You constrict the scorpion. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You take 9 damage, and have 8/28 hp. MASSIVE DAMAGE!! You tentacle-slap the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Shapeshifting skill increases to level 5! You have reached level 5! You feel agile. You take 4 damage, and have 4/33 hp. MP restored: 5 Okay, then. Your transformation has ended. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. You now have 3/49 hp. It was a potion of might. You feel very mighty all of a sudden. You die... ### #...# # ..# .. ...#.####.# #.# #########......## #.# ##...............# ####.###..#######.####### .........<.#............# ####.#######.####..####... #..........####.#####. #.###......#.♣........# #.# #.####.############ #####.# #........... #..############### ###............... #...#############.# ####............ .. ####.####.### #......# There were no monsters in sight! Vanquished Creatures A scorpion (D:3) An adder (D:2) A worm (D:2) A dart slug (D:1) 3 bats (D:1) 6 endoplasms A giant cockroach (D:2) 3 hobgoblins 6 jackals (D:1) A quokka (D:2) 4 ball pythons 2 frilled lizards 4 goblins 4 kobolds 8 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 236 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 510 | D:1 | Reached XP level 3. HP: 13/23 MP: 3/3 514 | D:1 | Reached skill level 4 in Shapeshifting 1138 | D:2 | Found Fopeist's Antique Armour Emporium. 1148 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 1603 | D:3 | Noticed a scorpion 1610 | D:3 | Killed a scorpion 1610 | D:3 | HP: 4/28 [poisoned by a scorpion] 1611 | D:3 | Reached skill level 5 in Shapeshifting 1611 | D:3 | Reached XP level 5. HP: 4/33 MP: 5/5 1612 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_statue_plus, st_stairs_13 D:3: layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_paths_c, co_window_corner_cb, co_window_broadway_a, co_window_corner_ca, co_window_of_opportunity_b, co_window_broadway_b, co_window_paths_e, portal_sewer_entry_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 4 5 | 5.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 79 | 12 || 91 Constrict | 15 | 2 || 17 Tentacles | 12 | 4 || 16 Punch | 3 | || 3 Use: Potion | | 2 || 2 Stab: Sleeping | 9 | 2 || 11 Armour: Skin | 36 | 7 || 43 Dodge: Dodged | 35 | 3 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1607 | 1561 | 46 | 97 | 1207 | 3 | 535.7 | Dungeon | 1607 | 1561 | 46 | 97 | 1207 | 3 | 535.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 889 daAuts D:1: 653 daAuts D:3: 64 daAuts Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_statue_plus, st_stairs_13 D:3: layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_paths_c, co_window_corner_cb, co_window_broadway_a, co_window_corner_ca, co_window_of_opportunity_b, co_window_broadway_b, co_window_paths_e, portal_sewer_entry_d Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1607 | 1561 | 46 | 97 | 1207 | 3 | 535.7 | Dungeon | 1607 | 1561 | 46 | 97 | 1207 | 3 | 535.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 889 daAuts D:1: 653 daAuts D:3: 64 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.3 +-------+-------+-------+-------+-------+----------------------