Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 9649405498208012281 30 Whiskey the Changeling (level 3, 0/23 HPs) Began as an Octopode Shapeshifter on Nov 12, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (633 turns). Whiskey the Changeling (Octopode Shapeshifter) Turns: 633, Time: 00:00:58 Health: 0/23 AC: 1 Str: 15 XL: 3 Next: 20% Magic: 3/3 EV: 13 Int: 12 God: Gold: 32 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . g - ring of see invisible {sInv, !d} rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +2), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Jewellery g - a ring of see invisible (left tentacle) {sInv, !d} (You found it on level 1 of the Dungeon) Talismans b - a beast talisman c - a flux talisman Scrolls f - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} Potions a - a potion of lignification {!q} d - a potion of brilliance {unknown} e - 3 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 4.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Call Canine Familiar Summ 0% N/A 69% 3 Summon Guardian Golem Hex/Summ 0% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A worm comes into view. A quokka comes into view. You tentacle-slap the worm. You grab the worm. You constrict the worm. The worm bites you! You take 8 damage, and have 10/18 hp. MASSIVE DAMAGE!! You bludgeon the worm! You constrict the worm, but do no damage. You tentacle-slap the worm. You constrict the worm. The worm bites you. You take 2 damage, and have 8/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You tentacle-slap the worm. You kill the worm! The quokka closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. x2 You regained 3 hp, and now have 11/23 hp. MP restored: 3 You tentacle-slap the quokka. You kill the quokka! Your Shapeshifting skill increases to level 4! 2 jackals come into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal barks! A jackal comes into view. You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! The jackal bites you. You take 2 damage, and have 10/23 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 4 damage, and have 6/23 hp. You tentacle-slap the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You take 1 damage, and have 5/23 hp. You barely miss the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. You take 2 damage, and have 3/23 hp. You tentacle-slap the jackal. Your squeeze misses the jackal. You constrict the jackal. You kill the jackal! The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 1 damage, and have 2/23 hp. You barely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal bites you. You die... #############.# ##.............# ..###...$...######## #....!†.....# #####.......##### #..#.......... #........####. #..........# #..hh....#.# #.#†#h####... #.#.#.# ##. h #.... ...... #.###.# #. .# .. .. You could see 2 jackals. Vanquished Creatures A worm (D:2) 3 ball pythons (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 5 jackals 2 quokkas 3 bats (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 261 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 622 | D:2 | Reached XP level 3. HP: 11/23 MP: 3/3 623 | D:2 | Reached skill level 4 in Shapeshifting 630 | D:2 | HP: 5/23 [jackal (1)] 632 | D:2 | HP: 2/23 [jackal (2)] 633 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, serial_glass, glass_columns_a, glass_columns_b, feat_on_display, item_on_display_a D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 4 | 4.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 43 Constrict || 12 Tentacles || 7 Punch || 1 Stab: Sleeping || 5 Armour: Skin || 15 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 630 | 617 | 13 | 0 | 494 | 2 | 315.0 | Dungeon | 630 | 617 | 13 | 0 | 494 | 2 | 315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 581 daAuts D:2: 49 daAuts Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, serial_glass, glass_columns_a, glass_columns_b, feat_on_display, item_on_display_a D:2: layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 630 | 617 | 13 | 0 | 494 | 2 | 315.0 | Dungeon | 630 | 617 | 13 | 0 | 494 | 2 | 315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 581 daAuts D:2: 49 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------