Dungeon Crawl Stone Soup version 0.32-a0-1140-g12fa8b1472 (webtiles) character file. Game seed: 13988213656557143 39 Whiskey the Changeling (level 3, -1/16 HPs) Began as an Octopode Shapeshifter on May 11, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (903 turns). Whiskey the Changeling (Octopode Shapeshifter) Turns: 903, Time: 00:01:30 Health: -1/16 AC: 2 Str: 13 XL: 3 Next: 45% Magic: 3/3 EV: 16 Int: 14 God: Gold: 72 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . j - +1 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour j - a +1 hat (worn) (You found it on level 2 of the Dungeon) Talismans b - a beast talisman c - a flux talisman (active) Wands f - a wand of flame (16) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of butterflies {unknown} e - a scroll of fear {unknown} g - 3 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} Potions a - a potion of lignification {!q} i - a potion of haste {unknown} k - a potion of magic {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 4.2 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 28% 1 Searing Ray Conj 0% 2d4 41% 2 Fulminant Prism Conj/Alch 0% 3d5 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see and hit. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! A bat is nearby! A bat is nearby! A goblin and a frilled lizard come into view. The frilled lizard hisses angrily. The bat closely misses you. Health restored: 23 You tentacle-slap the bat. You grab the bat. You constrict the bat. You kill the bat! You completely miss the frilled lizard. You grab the frilled lizard. You constrict the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. Found a stone staircase leading up. h - a scroll labelled ROUNYE CAIRIJI You now have 72 gold pieces (gained 14). You see here a hobgoblin corpse. i - a metallic emerald potion j - a +1 hat You aren't carrying any currently wearable armour. Okay, then. You aren't carrying any currently wearable armour. You can't wear that in your present form. You begin transforming. You continue transforming. x3 Your transformation has ended. You turn into something dangerously unstable. You take 7 damage, and have 16/16 hp. MASSIVE DAMAGE!! You start putting on your armour. You continue putting on your +1 hat. x4 You finish putting on your +1 hat. k - a fuming purple potion g - 3 scrolls labelled ULARRO JEPSO (gained 1) A rat comes into view. The rat squeaks loudly. You barely miss the rat. You grab the rat. You constrict the rat. You kill the rat! You see here a rat corpse. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. You see here a rat corpse. 2 gnolls come into view. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. The gnoll closely misses you. The gnoll shouts! You tentacle-slap the gnoll. The gnoll begins to glow. Your grab misses the gnoll. The gnoll closely misses you. The gnoll completely misses you. You tentacle-slap the gnoll. The gnoll glows dangerously bright. You grab the gnoll. You constrict the gnoll. The gnoll closely misses you. x2 You tentacle-slap the gnoll. The gnoll shudders as magic cascades through it. The gnoll twists and deforms. You constrict the gnoll. You kill the gnoll! The gnoll misses you. The gnoll misses you. The gnoll barely misses you. You see here a +0 flail. You tentacle-slap the gnoll. The gnoll begins to glow. Your grab misses the gnoll. The gnoll hits you with a +0 halberd! Ouch! That really hurt! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 13 damage, and have 3/16 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the gnoll but do no damage. The gnoll glows dangerously bright. You grab the gnoll. You squeeze the gnoll. You constrict the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You die... ## #.# #.# #.# ######.#### ###.#.........# ....#.###..##.# #####.# #.###.# #####.###.###.########.# ................pggg...# #####.###.###.########## #.# #.# #.# #.# #.# #.# #.. ... ..# ### ### ###### ...... ###### You could see 3 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:2) An endoplasm (D:1) A hobgoblin (D:2) 4 jackals (D:1) 2 ball pythons 4 bats 4 frilled lizards A kobold (D:2) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 22 | D:1 | Reached XP level 2. HP: 12/18 MP: 2/2 677 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 765 | D:2 | Reached skill level 4 in Shapeshifting 902 | D:2 | HP: 3/16 [gnoll/+0 spear (5)] 903 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_corridor_3, aquarium_window_fake, aquarium_view_2b, aquarium_pool_S, kennysheep_small_spiral, serial_bayou_pond_d D:2: layout_loops_ring, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 29 Constrict || 11 Tentacles || 6 Punch || 2 Stab: Sleeping || 2 Armour: Skin || 11 Dodge: Dodged || 21 Form: Flux || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 901 | 872 | 29 | 0 | 746 | 2 | 450.5 | Dungeon | 901 | 872 | 29 | 0 | 746 | 2 | 450.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts D:2: 278 daAuts Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_corridor_3, aquarium_window_fake, aquarium_view_2b, aquarium_pool_S, kennysheep_small_spiral, serial_bayou_pond_d D:2: layout_loops_ring, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 901 | 872 | 29 | 0 | 746 | 2 | 450.5 | Dungeon | 901 | 872 | 29 | 0 | 746 | 2 | 450.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts D:2: 278 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.0 +-------+-------+-------+-------+-------+----------------------