Dungeon Crawl Stone Soup version 0.32-a0-1165-gbb83fb5040 (webtiles) character file. Game seed: 454158685522659808 118 Whiskey the Grave Robber (level 4, -1/30 HPs) Began as a Demonspawn Necromancer on May 15, 2024. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:08:24 (1915 turns). Whiskey the Grave Robber (Demonspawn Necromancer) Turns: 1915, Time: 00:08:25 Health: -1/30 AC: 2 Str: 10 XL: 4 Next: 72% Magic: 2/7 EV: 11 Int: 17 God: Gold: 113 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . p - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: big brain 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 113 gold pieces. Inventory: Hand Weapons d - a +0 whip (You found it on level 1 of the Dungeon) p - a +0 dagger (weapon) (You took it off a goblin on level 3 of the Dungeon) q - a +0 short sword (You took it off an orc on level 3 of the Dungeon) Armour a - a +0 robe (worn) e - a +0 leather armour (You found it on level 1 of the Dungeon) i - a +0 chain mail (You found it on level 2 of the Dungeon) l - a +0 robe (You found it on level 4 of the Dungeon) Jewellery g - a ring of willpower (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} h - a scroll of summoning {unknown} j - 2 scrolls of fear {unknown} k - a scroll of fog {unknown} n - a scroll of amnesia {unknown} o - a scroll of identify {unknown} Potions f - a potion of curing {unknown} m - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 6.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 96% 1d8 1% 1 x - Vampiric Draining Necr 24% 2d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 24% N/A 12% 4 Curse of Agony Necr 24% N/A 32% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History The bat hits you but does no damage. This spell is quite dangerous to cast! The bat misses you. The bat hits you. Your memorisation is interrupted. You take 1 damage, and have 17/24 hp. Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to affect: 91%) The bat writhes in agony. You kill the bat! The dead are flying! You now have 3/6 mp. Okay, then. You aren't carrying any items that you can evoke. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. You take 6 damage, and have 11/24 hp. MASSIVE DAMAGE!! There is an empty arch of ancient stone here. There is a gate leading back out of this place here. Your bat skeleton hits the brain worm but does no damage. There is an empty arch of ancient stone here. Press: ? - help, Shift-Dir - straight line, f - brain worm Aim: a brain worm (ally target, chance to affect: 81%) The brain worm writhes in agony! Your bat skeleton hits the brain worm. Your bat skeleton hits the brain worm but does no damage. x2 You now have 2/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (heavily wounded, ally target, chance to affect: 81%) The brain worm writhes in agony. Your bat skeleton hits the brain worm. Your bat skeleton hits the brain worm but does no damage. The brain worm bites your bat skeleton. Press: ? - help, Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (severely wounded, not watching you, ally target, chance to affect: 81%) The brain worm writhes in agony. Your bat skeleton hits the brain worm but does no damage. Your bat skeleton barely misses the brain worm. You now have 1/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (almost dead, ally target, chance to affect: 81%) The brain worm writhes in agony! You kill the brain worm! You have reached level 4! You feel agile. You regained 4 hp, and now have 18/30 hp. You now have 0/7 mp. Your bat skeleton crumbles into dust! Found a gate leading back out of this place. Health restored: 30; MP restored: 7 A crocodile comes into view. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'x'. Okay, then. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (chance to affect: 83%) The crocodile writhes in agony. You now have 6/7 mp. Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded, chance to affect: 83%) The crocodile barely resists. You now have 5/7 mp. You don't know that spell. Unknown command. Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded) You draw life force from the crocodile. The crocodile misses you. You now have 2/7 mp. You don't have enough magic to cast this spell. Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded, chance to affect: 83%) The crocodile writhes in agony. The crocodile bites you! The crocodile drags you backwards! You take 8 damage, and have 22/30 hp. MASSIVE DAMAGE!! You now have 1/7 mp. You closely miss the crocodile. The crocodile bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You take 14 damage, and have 8/30 hp. MASSIVE DAMAGE!! You see here a potion of berserk rage {!q}. Magic courses through your body. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You take 4 damage, and have 4/30 hp. MP restored: 7 Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) You draw life force from the crocodile. You feel life coursing into your body. The crocodile misses you. You regained 4 hp, and now have 8/30 hp. You now have 4/7 mp. Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You draw life force from the crocodile! You feel life coursing into your body. The crocodile hisses menacingly. The crocodile barely misses you. You regained 4 hp, and now have 12/30 hp. You now have 1/7 mp. You don't have enough magic to cast this spell. You closely miss the crocodile. The crocodile bites you! You die... ##...## ##.## #.# #.# ###### #.# #.....# #.# $...... #.# $$.....####.####### $?.....l@.........∩ :$.....####.####### $...... #.# #.....# #.# ###### ### You could see a crocodile. Vanquished Creatures A brain worm (Sewer) An adder (D:3) A dart slug (D:3) 2 ribbon worms 3 orcs (D:3) 2 endoplasms 2 giant cockroaches 6 hobgoblins 3 kobolds 2 quokkas A ball python (D:1) 6 bats 2 frilled lizards A goblin (D:3) A rat (D:3) 34 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 337 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 338 | D:1 | Reached skill level 5 in Necromancy 847 | D:2 | HP: 2/19 [ribbon worm (5)] 1164 | D:2 | You fall into a shaft and drop 2 floors! 1337 | D:3 | Reached XP level 3. HP: 24/24 MP: 2/6 1472 | D:3 | Found a snail-covered altar of Cheibriados. 1655 | D:3 | Found a glowing drain. 1684 | D:3 | HP: 4/24 [ribbon worm (6)] 1748 | Sewer | Entered a sewer 1757 | Sewer | Reached skill level 6 in Necromancy 1788 | Sewer | Noticed a brain worm 1811 | Sewer | Killed a brain worm 1812 | Sewer | Reached XP level 4. HP: 18/30 MP: 0/7 1896 | Sewer | Noticed a crocodile 1902 | Sewer | Learned a level 3 spell: Vampiric Draining 1912 | Sewer | HP: 4/30 [crocodile (4)] 1915 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic D:2: layout_basic D:3: layout_loops_cross, slow_altar_2, cheibrodos_sewer_entry_bend, minmay_misc_feat_chi D:4: layout_loops_cross, mainiacjoe_overflow_large_starburst, serial_shops, nicolae_shop_real_fake_doors, fountainhead Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 6 | 6.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 12 | || 12 Dagger | 10 | 2 || 12 Cast: Necrotise | 74 | 3 || 77 Vampiric Draining | | 3 || 3 Use: Potion | | 1 || 1 Armour: Robe | 28 | 4 || 32 Dodge: Dodged | 33 | 3 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1916 | 1813 | 103 | 67 | 1165 | 5 | 383.2 | Dungeon | 1750 | 1647 | 103 | 67 | 1052 | 4 | 437.5 | Sewer | 166 | 166 | 0 | 0 | 113 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 702 daAuts D:3: 488 daAuts D:2: 460 daAuts Sewer: 166 daAuts D:4: 97 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic D:2: layout_basic D:3: layout_loops_cross, slow_altar_2, cheibrodos_sewer_entry_bend, minmay_misc_feat_chi D:4: layout_loops_cross, mainiacjoe_overflow_large_starburst, serial_shops, nicolae_shop_real_fake_doors, fountainhead Sewer: sewer_big_baddie Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1916 | 1813 | 103 | 67 | 1165 | 5 | 383.2 | Dungeon | 1750 | 1647 | 103 | 67 | 1052 | 4 | 437.5 | Sewer | 166 | 166 | 0 | 0 | 113 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 702 daAuts D:3: 488 daAuts D:2: 460 daAuts Sewer: 166 daAuts D:4: 97 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 33.8 Dungeon | 88.9 | 88.2 | 100.0 | N/A | 45.0 | 19.0 Sewer | 11.1 | 11.8 | 0.0 | N/A | 55.0 | 93.0 +-------+-------+-------+-------+-------+----------------------