Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12295720619038668199 (custom seed) 1 Whiskey the Trooper (level 1, 18/18 HPs) Began as a Demonspawn Cinder Acolyte on May 24, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (73 turns). Whiskey the Trooper (Demonspawn Cinder Acolyte) Turns: 73, Time: 00:00:20 Health: 18/18 AC: 2 Str: 14 XL: 1 Next: 16% Magic: 2/2 EV: 11 Int: 14 God: Ignis [*****.] Gold: 29 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . a - -1 hand axe (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of silence {unknown} Potions e - a potion of curing {unknown} f - 2 potions of berserk rage {unknown} Skills: + Level 3.0 Fighting + Level 2.7 Axes - Level 1.0 Spellcasting - Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Whiskey the Demonspawn Cinder Acolyte. Game seed: 12295720619038668199 (custom seed) The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a scroll labelled ACONIO NEKLEUBB and 10 gold pieces. Found a staircase leading out of the dungeon. c - a scroll labelled ACONIO NEKLEUBB Unknown command. A rat comes into view. You closely miss the rat. The rat misses you. You closely miss the rat. The rat closely misses you. You hit the rat. You burn the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! d - a scroll labelled YDOFUITYIF e - a red potion You now have 10 gold pieces. You now have 18 gold pieces (gained 8). A rat comes into view. The rat bites you. You hit the rat. You burn the rat. You kill the rat! No target in view! No target in view! You take 1 damage, and have 17/18 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You now have 29 gold pieces (gained 11). f - 2 sedimented coppery potions You see here 8 stones. Health restored: 18 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #..##..####..# .####..##..####..# ..##...##...##...# .................# ........<.......## #####..##..###### #####..##..###### ................## ................@# ..##...##...##...# . ##..##†.####..# ##..##..# #..# #...##... ...# .......##........# ......####......+# ####### ######## There were no monsters in sight! Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 73 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic Action || total ---------------------------++------- Melee: Hand axe || 4 Armour: Robe || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 58 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 58 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------