Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5852599659512852149 (custom seed) 1 Whiskey the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on June 7, 2024. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (105 turns). Whiskey the Chiller (Merfolk Ice Elementalist) Turns: 105, Time: 00:00:43 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting * Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Call Imp Summ 2% N/A 34% 2 Sublimation of Blood Necr 1% N/A 34% 2 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard hisses angrily. The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 2 damage, and have 11/13 hp. You now have 2/3 mp. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you) You freeze the ball python. The ball python is moderately wounded. The ball python seems to slow down. The hobgoblin hits you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, slow) You freeze the ball python. You kill the ball python! The hobgoblin completely misses you. You now have 0/3 mp. There is a stone staircase leading down here. Your magical contamination has completely faded away. A ball python comes into view. The ball python hisses angrily. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin Okay, then. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 4 damage, and have 7/13 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 2 damage, and have 5/13 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded) Okay, then. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/13 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded) You freeze the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You now have 1/3 mp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) You freeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You now have 0/3 mp. Unknown command. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... .. #... ... ..#####... ... ......... #.# ###.####... ..###...####... #S##........... # #.##........... #..#####.##........... #...@gSl###.......... #######K..#.......... .......#.#.......#.. ########.........#.. #.#.......#.. #>#.......# #.#..?....# #....)....# #..†.###...# You could see a hobgoblin, a ball python, a kobold and a frilled lizard. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | HP: 1/13 [hobgoblin (3)] 105 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_pentomino_u4 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Freeze || 5 Armour: Robe || 9 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_pentomino_u4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 67 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 67 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------