Seeded DCSS version 0.32-a0-1913-gb2e4c6566d (webtiles) character file. Game seed: 12721370483185391594 (custom seed) 8 Whiskey the Vexing (level 2, -3/19 HPs) Began as a Demonspawn Enchanter on July 31, 2024. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:19 (82 turns). Whiskey the Vexing(Demonspawn Enchanter) Turns: 82, Time: 00:00:19 Health: -3/19 AC: 4 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin metallic scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of acquirement {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 1.9 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History You open the door. There is an open door here. The goblin barely misses you. You hit the goblin. You kill the goblin! Your Short Blades skill increases to level 1! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. d - 2 scrolls labelled POESI VYFAM A rat comes into view. The rat squeaks loudly. You hear a loud squeak. A rat comes into view. A dart slug comes into view. A jackal comes into view. The rat barely misses you. You hit the rat. The rat closely misses you. You hit the rat. You kill the rat! A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! You barely miss the rat. The rat closely misses you. A jackal comes into view. The jackal barks! You hit the rat. You kill the rat! The dart slug briefly extends its eye-stalks. You see here a jackal corpse. You closely miss the jackal. The jackal bites you but does no damage. The dart slug completely misses you. You closely miss the jackal. The jackal pauses to sniff the ground. The jackal barely misses you. The dart slug bites you but does no damage. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 12/13 hp. You hit the jackal. You kill the jackal! The dart slug launches a dart at you. The slug dart hits you. You barely miss the jackal. The jackal bites you but does no damage. You take 2 damage, and have 10/13 hp. You hit the jackal. The jackal closely misses you. The dart slug bites you. You completely miss the jackal. The jackal bites you but does no damage. The jackal bites you. The dart slug bites you. You take 4 damage, and have 6/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 4/13 hp. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. You hit the jackal. You kill the jackal! The dart slug launches a dart at you. The slug dart misses you. You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. MP restored: 5 The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Things that are here: a jackal corpse; a jackal corpse You take 3 damage, and have 1/19 hp. You hit the dart slug. You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you. You die... ###+### .###### #.....# ....... #.....# .......######.....# ......w@..........# .############.....# #.....# ###'### #.# #.####### #......?( #..###### ..... #....# You could see a dart slug. Vanquished Creatures 2 goblins (D:1) 3 jackals (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 32 | D:1 | Reached skill level 1 in Short Blades 78 | D:1 | HP: 3/13 [jackal (2)] 80 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 80 | D:1 | Reached XP level 2. HP: 4/19 MP: 5/5 80 | D:1 | HP: 1/19 [dart slug/slug dart (4)] 82 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_misc_feat_enclosed, st_stairs_11 Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.1 Dodging | | 1.9 Stealth | | 2.8 Spellcasting | | 2.1 Hexes | | 3.1 Action || total ---------------------------++------- Melee: Dagger || 20 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 0 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 0 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_misc_feat_enclosed, st_stairs_11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 0 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 0 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------