Seeded DCSS version 0.32-a0-1940-gb985506b0a (webtiles) character file. Game seed: 9206217128829993279 (custom seed) 2 Whiskey the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Fighter on July 31, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:11 (64 turns). Whiskey the Trooper(Demonspawn Fighter) Turns: 64, Time: 00:00:12 Health: 0/18 AC: 6 Str: 16 XL: 1 Next: 33% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -2) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 1.8 Axes + Level 2.7 Armour + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:812) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Demonspawn Fighter. Game seed: 9206217128829993279 (custom seed) Found a thin runed staff. Found a staircase leading out of the dungeon. You open the door. There is an open door here. e - a smoky yellow potion You open the door. Found a dagger. Found a stone staircase leading down. There is an open door here. No target in view! There is a stone staircase leading down here. You climb downwards. Found 2 viscous amethyst potions and a pair of boots. Found a stone staircase leading up. There is a stone staircase leading up here. No target in view! A kobold comes into view. It is wielding a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The kobold shouts! A frilled lizard comes into view. The frilled lizard hisses angrily. The kobold barely misses you. You hit the goblin. You kill the goblin! You slash the kobold! You kill the kobold! The frilled lizard barely misses you. You see here a +0 dagger. You slash the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. An adder comes into view. You miss the adder. The adder bites you but does no damage. You block the adder's attack. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You take 3 damage, and have 15/18 hp. You miss the adder. You feel very sick. The adder bites you but does no damage. The adder barely misses you. You take 2 damage, and have 13/18 hp. You closely miss the adder. You feel sick. The adder bites you but does no damage. The adder bites you. You take 3 damage, and have 10/18 hp. You barely miss the adder. You feel sick. You block the adder's attack. You take 2 damage, and have 8/18 hp. You closely miss the adder. You feel sick. The adder closely misses you. x2 You barely miss the adder. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #..#.#.#.#### #.#.#....# .#.####.# ........# ...###..# ### #..# #..# #..# #.@# #.S# #... #.... ...... .....#.# ####.#.# .# . You could see an adder. Vanquished Creatures A goblin (D:2) A frilled lizard (D:2) A kobold (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:2 | HP: 4/18 [adder (3)] 64 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, kennysheep_decorative_pillar D:2: layout_loops_ring, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: War axe || 10 Armour: Scale mail || 8 Dodge: Dodged || 6 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 0 | 2 | 33.5 | Dungeon | 67 | 67 | 0 | 0 | 0 | 2 | 33.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts D:2: 31 daAuts Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, kennysheep_decorative_pillar D:2: layout_loops_ring, basic_altar, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 0 | 2 | 33.5 | Dungeon | 67 | 67 | 0 | 0 | 0 | 2 | 33.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts D:2: 31 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------