Seeded DCSS version 0.32-a0-1940-gb985506b0a (webtiles) character file. Game seed: 9206217128829993279 (custom seed) 1 Whiskey the Trooper (level 1, 18/18 HPs) Began as a Demonspawn Fighter on July 31, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:00:34 (102 turns). Whiskey the Trooper(Demonspawn Fighter) Turns: 102, Time: 00:00:34 Health: 18/18 AC: 6 Str: 16 XL: 1 Next: 16% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of acquirement Potions d - a potion of might e - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 1.8 Axes + Level 2.7 Armour + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:812) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Demonspawn Fighter. Game seed: 9206217128829993279 (custom seed) Found a thin runed staff. Found a staircase leading out of the dungeon. You open the door. There is an open door here. e - a smoky yellow potion You open the door. Found a dagger. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 2 viscous amethyst potions and a pair of boots. Found a stone staircase leading up. There is a stone staircase leading up here. No target in view! A goblin comes into view. It is wielding a +0 dagger. You see here 2 viscous amethyst potions. A kobold comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. There is a stone staircase leading down here. You climb downwards. The hobgoblin shouts! There is a stone staircase leading up here. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - a scroll labelled NOIRUC CAUBYPS A ball python comes into view. This is a scroll of acquirement! #.............[# #..............# #..............# #..............# #..............# #............# ###..........## #...........## #@##.......<# #..##........# #..###........# #.# #........# .. #........# #.. ........# S. ........# ... ........# You could see a ball python. Vanquished Creatures A hobgoblin (D:3) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 102 | D:3 | Identified a scroll of acquirement 102 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, kennysheep_decorative_pillar D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_rooms, shapermc_ecumenical_altar_notcrosses, serial_shops, shop Action || total ---------------------------++------- Melee: War axe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 11 | 3 | 33.7 | Dungeon | 101 | 101 | 0 | 0 | 11 | 3 | 33.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 49 daAuts D:1: 35 daAuts D:3: 17 daAuts Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, kennysheep_decorative_pillar D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_rooms, shapermc_ecumenical_altar_notcrosses, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 11 | 3 | 33.7 | Dungeon | 101 | 101 | 0 | 0 | 11 | 3 | 33.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 49 daAuts D:1: 35 daAuts D:3: 17 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 +-------+-------+-------+-------+-------+----------------------