Seeded DCSS version 0.32-a0-1940-gb985506b0a (webtiles) character file. Game seed: 9206217128829993279 (custom seed) 1 Whiskey the Trooper (level 1, 18/18 HPs) Began as a Demonspawn Fighter on July 31, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:00:32 (343 turns). Whiskey the Trooper(Demonspawn Fighter) Turns: 343, Time: 00:00:33 Health: 18/18 AC: 6 Str: 16 XL: 1 Next: 16% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of acquirement Potions d - a potion of might e - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 1.8 Axes + Level 2.7 Armour + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:812) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Demonspawn Fighter. Game seed: 9206217128829993279 (custom seed) Found a thin runed staff. Found a staircase leading out of the dungeon. You open the door. There is an open door here. e - a smoky yellow potion You open the door. Found a dagger. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 2 viscous amethyst potions and a pair of boots. Found a stone staircase leading up. There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a loud squeak. You see here 2 viscous amethyst potions. Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. There is a stone staircase leading down here. You climb downwards. The hobgoblin shouts! There is a stone staircase leading up here. You completely miss the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 16/18 hp. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin barely misses you. x2 You hit the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 13/18 hp. You closely miss the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you. You take 1 damage, and have 12/18 hp. You barely miss the hobgoblin. The hobgoblin hits you. You take 4 damage, and have 8/18 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin is nearby! You slash the hobgoblin! You kill the hobgoblin! f - a scroll labelled NOIRUC CAUBYPS Health restored: 18 You start waiting. Done waiting. You start waiting. Done waiting. This is a scroll of acquirement! ##..........## ##............## #.............[# #..............# #..............# #..............# #..............# #..@.........# ##..........## #...........## #.##.......<# #.. #........# #.. #........# #. #........# .. #........# ........# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:3) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 343 | D:3 | Identified a scroll of acquirement 343 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, kennysheep_decorative_pillar D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_rooms, shapermc_ecumenical_altar_notcrosses, serial_shops, shop Action || total ---------------------------++------- Melee: War axe || 7 Armour: Scale mail || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 200 | 47 | 3 | 115.0 | Dungeon | 345 | 345 | 0 | 200 | 47 | 3 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 261 daAuts D:2: 50 daAuts D:1: 33 daAuts Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, kennysheep_decorative_pillar D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_rooms, shapermc_ecumenical_altar_notcrosses, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 200 | 47 | 3 | 115.0 | Dungeon | 345 | 345 | 0 | 200 | 47 | 3 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 261 daAuts D:2: 50 daAuts D:1: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 +-------+-------+-------+-------+-------+----------------------