Seeded DCSS version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 2 Whiskey the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on Aug 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (221 turns). Whiskey the Grave Robber(Mummy Necromancer) Turns: 221, Time: 00:00:53 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 4/4 EV: 11 Int: 14 God: Gold: 18 SH: 5 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: reflection, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of poison {unknown} d - a scroll of acquirement e - a scroll of noise {unknown} Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat misses you. You hit the bat but do no damage. The bat closely misses you. You barely miss the bat. The bat closely misses you. The bat closely misses you. You barely miss the bat. The bat misses you. You closely miss the bat. The bat hits you but does no damage. You hit the bat. The bat hits you but does no damage. The bat completely misses you. You closely miss the bat. The bat misses you. The bat hits you but does no damage. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! c - a scroll labelled AJIKIL FUKAN d - 3 scrolls labelled KYUTZO TUSHY You see here 5 stones. e - a scroll labelled DUXEFUE DIRAQU An endoplasm comes into view. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You barely miss the endoplasm. The endoplasm hits you. You take 1 damage, and have 12/13 hp. You hit the endoplasm. The endoplasm barely misses you. You hit the endoplasm. The endoplasm freezes you. You are frozen. You resist. You take 1 damage, and have 11/13 hp. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 10 gold pieces. f - an amulet of reflection Health restored: 13 No target in view! No target in view! You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. f - an amulet of reflection (around neck) You see here a stone. You now have 18 gold pieces (gained 8). A bat comes into view. This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Okay, then. #+# ####.## #.# #.# #.### #.# ##...########.# ##.............# # #.....########## ###.#####...## b......###..# #.@....# ######## You could see a bat (asleep). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 219 | D:1 | Identified 3 scrolls of acquirement 219 | D:1 | Acquired the +1 helmet "Hainisup" {rF++ Int+2 Stlth+} 220 | D:1 | Acquired 584 gold pieces 221 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 24 Use: Scroll || 2 Armour: Robe || 12 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 169 | 52 | 0 | 118 | 1 | 221.0 | Dungeon | 221 | 169 | 52 | 0 | 118 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 221 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 169 | 52 | 0 | 118 | 1 | 221.0 | Dungeon | 221 | 169 | 52 | 0 | 118 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 221 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------