Seeded DCSS version 0.32-a0-1967-g9dd00976c5 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 4 Whiskey the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on Aug 2, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:23 (166 turns). Whiskey the Grave Robber(Mummy Necromancer) Turns: 166, Time: 00:01:24 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of acquirement Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. The bat hits you. You take 1 damage, and have 11/13 hp. The bat hits you. You take 1 damage, and have 11/13 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! The bat barely misses you. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Health restored: 13 You see here 5 stones. c - 3 scrolls labelled KYUTZO TUSHY You see here 5 stones. You open the door. A kobold comes into view. It is wielding a +0 short sword. There is an open door here. The kobold shouts! The kobold hits you with a +0 short sword. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You barely miss the kobold. The kobold hits you with a +0 short sword. You take 2 damage, and have 8/13 hp. You hit the kobold. The kobold closely misses you. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (severely wounded, chance to affect: 66%) You feel a surge of power! A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The kobold hits you but does no damage. Your soul wisp misses the kobold. You now have 3/4 mp. You completely miss the kobold. The kobold hits you with a +0 short sword. Your soul wisp touches the kobold. The kobold dies! You take 1 damage, and have 4/13 hp. You start resting. Health restored: 13; MP restored: 4 This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! ...........# ######...#.# ##.##.# #.# # #.# ##'## ##...## ##.....## #....@..# #.....)...# +.........+ #.........# ##.......## ##.....## ##...## ##+## There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 164 | D:1 | Identified 3 scrolls of acquirement 164 | D:1 | Acquired the amulet of Gig Wola {Reflect rN+ MP+9 Dex+2 | SH+5 Stlth-} 165 | D:1 | Acquired 739 gold pieces 166 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Soul Splinter || 1 Use: Scroll || 2 Armour: Robe || 25 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 138 | 28 | 47 | 0 | 1 | 166.0 | Dungeon | 166 | 138 | 28 | 47 | 0 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 166 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 138 | 28 | 47 | 0 | 1 | 166.0 | Dungeon | 166 | 138 | 28 | 47 | 0 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 166 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------