Seeded DCSS version 0.32-a0-1984-g19b87b1804 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 4 Whiskey the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on Aug 3, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:00:37 (148 turns). Whiskey the Grave Robber(Mummy Necromancer) Turns: 148, Time: 00:00:37 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of acquirement Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History No target in view! No target in view! No target in view! No target in view! Health restored: 13 c - a scroll labelled AJIKIL FUKAN d - 3 scrolls labelled KYUTZO TUSHY Found a stone staircase leading down. A quokka comes into view. The quokka bites you. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You hit the quokka but do no damage. The quokka bites you. You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 66%) You feel a surge of power! A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka bites you. Your soul wisp touches the quokka. The quokka dies! You take 1 damage, and have 4/13 hp. You now have 3/4 mp. There is a stone staircase leading down here. You start resting. Health restored: 13; MP restored: 4 You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A bat comes into view. The bat closely misses you. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. x2 You closely miss the bat. The bat barely misses you. The bat closely misses you. You miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. The bat hits you. You take 1 damage, and have 12/13 hp. The bat closely misses you. x2 You closely miss the bat. The bat hits you but does no damage. Health restored: 13 Found a stone staircase leading up. The bat hits you. The bat misses you. You barely miss the bat. The bat hits you but does no damage. You take 1 damage, and have 12/13 hp. The bat hits you but does no damage. You see here 5 gold pieces. The bat hits you. You hit the bat but do no damage. The bat barely misses you. You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. You hit the bat. The bat misses you. The bat barely misses you. You barely miss the bat. The bat barely misses you. x2 You hit the bat. The bat hits you but does no damage. The bat misses you. The bat hits you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Health restored: 13 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! ## #$ ... ##.. ... ###...### #.. ........## .. #@.###### .# ..###......#####.# ...<.....$........## ###############....# #..### ##.## #..# #.## #####.## There were no monsters in sight! Vanquished Creatures 2 bats A hobgoblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 146 | D:3 | Identified 3 scrolls of acquirement 146 | D:3 | Acquired the ring "Peumoudyq" {+Blink rC+ Wiz} 147 | D:3 | Acquired 563 gold pieces 148 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, nicolae_concentric_dashed_squares_wild, solitary_fountain, uniq_sigmund, uniq_natasha D:3: layout_rooms Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Soul Splinter || 1 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 147 | 104 | 43 | 39 | 9 | 3 | 49.0 | Dungeon | 147 | 104 | 43 | 39 | 9 | 3 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts D:3: 35 daAuts D:2: 5 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, nicolae_concentric_dashed_squares_wild, solitary_fountain, uniq_sigmund, uniq_natasha D:3: layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 147 | 104 | 43 | 39 | 9 | 3 | 49.0 | Dungeon | 147 | 104 | 43 | 39 | 9 | 3 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts D:3: 35 daAuts D:2: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 2.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 2.3 +-------+-------+-------+-------+-------+----------------------