Seeded DCSS version 0.32-a0-1993-g9bdd919550 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 2 Whiskey the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Aug 4, 2024. Slain by an adder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:29 (169 turns). Whiskey the Grave Robber(Mummy Necromancer) Turns: 169, Time: 00:00:29 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of acquirement {unknown} Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You take 2 damage, and have 11/13 hp. You hit the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Health restored: 13 c - a scroll labelled AJIKIL FUKAN d - 3 scrolls labelled KYUTZO TUSHY Found a stone staircase leading down. A quokka comes into view. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. There is a stone staircase leading up here. You start waiting. An endoplasm comes into view. An endoplasm is nearby! An adder comes into view. The adder hisses angrily. You hit the adder but do no damage. The adder bites you. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You closely miss the adder. The adder barely misses you. The adder bites you. You take 1 damage, and have 8/13 hp. You hit the adder. The adder barely misses you. You barely miss the adder. The adder bites you. You take 2 damage, and have 6/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder barely misses you. The adder bites you but does no damage. You barely miss the adder. The adder misses you. You closely miss the adder. The adder bites you. You take 1 damage, and have 6/13 hp. You barely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/13 hp. MASSIVE DAMAGE!! You hit the adder. The adder barely misses you. You barely miss the adder. The adder misses you. You hit the adder but do no damage. The adder bites you but does no damage. You closely miss the adder. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. You closely miss the adder. The adder closely misses you. You miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder barely misses you. The adder bites you. You die... # .... #. #.. #### ##.##.. #... ###.....####..# #... #..........J... ##... #.# #####...< #.# ##........ #S# #..####### #@# ##.## #.######..# #.....<..## #.######## ### You could see an adder. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 162 | D:3 | HP: 3/13 [adder (3)] 162 | D:3 | HP: 1/13 [adder (2)] 168 | D:3 | HP: 1/13 [adder (1)] 169 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, nicolae_concentric_dashed_squares_wild, solitary_fountain, uniq_sigmund, uniq_natasha D:3: layout_rooms Action || total ---------------------------++------- Melee: Dagger || 22 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 125 | 43 | 55 | 0 | 3 | 56.0 | Dungeon | 168 | 125 | 43 | 55 | 0 | 3 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 98 daAuts D:1: 64 daAuts D:2: 5 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, nicolae_concentric_dashed_squares_wild, solitary_fountain, uniq_sigmund, uniq_natasha D:3: layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 125 | 43 | 55 | 0 | 3 | 56.0 | Dungeon | 168 | 125 | 43 | 55 | 0 | 3 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 98 daAuts D:1: 64 daAuts D:2: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 +-------+-------+-------+-------+-------+----------------------