Seeded DCSS version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 4 Whiskey the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on Aug 6, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:30 (282 turns). Whiskey the Grave Robber(Mummy Necromancer) Turns: 282, Time: 00:01:31 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of acquirement Skills: + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You take 1 damage, and have 11/13 hp. The bat hits you. The bat barely misses you. You take 1 damage, and have 10/13 hp. You barely miss the bat. The bat barely misses you. The bat barely misses you. You closely miss the bat. The bat hits you. You take 1 damage, and have 10/13 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! The bat closely misses you. You hit the bat but do no damage. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Health restored: 13 You see here 5 stones. c - 3 scrolls labelled KYUTZO TUSHY You start waiting. Done waiting. Found a stone staircase leading down. A quokka comes into view. The quokka barely misses you. Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 66%) You feel a surge of power! The quokka struggles to resist. The quokka bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 3/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (chance to affect: 66%) You feel a surge of power! A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka barely misses you. Your soul wisp touches the quokka. You now have 2/4 mp. You barely miss the quokka. The quokka misses you. Your soul wisp barely misses the quokka. You hit the quokka. You kill the quokka! You start resting. Health restored: 13; MP restored: 4 There is a stone staircase leading down here. You climb downwards. Your summoned ally is left behind. Found a stone staircase leading down. There is a stone staircase leading up here. A rat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 67%) You feel a surge of power! The rat struggles to resist. You now have 3/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to affect: 67%) You feel a surge of power! The rat struggles to resist. You now have 2/4 mp. You hit the rat but do no damage. The rat barely misses you. Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to affect: 67%) You feel a surge of power! A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Your soul wisp barely misses the rat. The rat misses you. You now have 1/4 mp. You barely miss the rat. The rat misses you. Your soul wisp barely misses the rat. You hit the rat. Your soul wisp touches the rat. The rat dies! No target in view! This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! .# .#.# .#.# # #######.#.#.#+## . #...<.#.#.#....## #.#.....#.#.#...... #.......#.#........ ...#.......#.*...... #.##...>.###@....... .................... ###########.##...## ..# ..# ### ## You could see a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A quokka (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:2) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 280 | D:2 | Identified 3 scrolls of acquirement 280 | D:2 | Acquired the ring of Ogelied {rF+ rCorr Int+2} 281 | D:2 | Acquired the ring of Eghan {Will+ Str+6 Dex+6} 282 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, nicolae_concentric_dashed_squares_wild, solitary_fountain, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Melee: Dagger || 37 Cast: Soul Splinter || 5 Use: Scroll || 2 Armour: Robe || 21 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 281 | 281 | 0 | 119 | 53 | 2 | 140.5 | Dungeon | 281 | 281 | 0 | 119 | 53 | 2 | 140.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 261 daAuts D:2: 20 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, nicolae_concentric_dashed_squares_wild, solitary_fountain, uniq_sigmund, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 281 | 281 | 0 | 119 | 53 | 2 | 140.5 | Dungeon | 281 | 281 | 0 | 119 | 53 | 2 | 140.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 261 daAuts D:2: 20 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+----------------------