Seeded DCSS version 0.32-a0-2026-g89ee397a09 (webtiles) character file. Game seed: 12721370483185391594 (custom seed) 4 Whiskey the Vexing (level 1, 13/13 HPs) Began as a Demonspawn Enchanter on Aug 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (258 turns). Whiskey the Vexing(Demonspawn Enchanter) Turns: 258, Time: 00:00:56 Health: 13/13 AC: 31 Str: 8 XL: 1 Next: 58% Magic: 3/3 EV: -8 Int: 15 God: Gold: 14 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no shield) rNeg . . . d - +17 crystal plate armour of Ashenzari's Pride {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe d - the +17 crystal plate armour of Ashenzari's Pride (worn) {rC+} (You acquired it on level 1 of the Dungeon) rC+: It protects you from cold. Scrolls e - a scroll of silence {unknown} f - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 1.8 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 100% 2 Confusing Touch Hex 10% N/A 100% 3 Dazzling Flash Conj/Hex 12% N/A 100% 3 Tukima's Dance Hex 10% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! A hobgoblin comes into view. The hobgoblin hits you but does no damage. You hit the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! Your Short Blades skill increases to level 1! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. An endoplasm comes into view. You open the door. There is an open door here. You closely miss the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 12/13 hp. You completely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin hits you with a +0 dagger. You take 2 damage, and have 10/13 hp. You miss the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 9/13 hp. You barely miss the goblin. The goblin hits you with a +0 dagger. You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin misses you. You barely miss the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You take 1 damage, and have 4/13 hp. You completely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a +0 dagger. You open the door. There is an open door here. d - 2 scrolls labelled POESI VYFAM You start resting. Health restored: 13 There is an open door here. e - a scroll labelled HONYTI LATOAJ A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You barely miss the ball python. The ball python bites you. The ball python constricts you. You take 3 damage, and have 7/13 hp. MASSIVE DAMAGE!! You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 spear. f - a scroll labelled IGOULU JEINK Health restored: 13 You now have 14 gold pieces. You see here 5 stones. You open the door. There is an open door here. A rat comes into view. This is a scroll of acquirement! You see here a manual of Hexes. Something appears at your feet! Something appears at your feet! You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on the +17 crystal plate armour of Ashenzari's Pride {rC+}. x5 You finish putting on the +17 crystal plate armour of Ashenzari's Pride {rC+}. ######### #.......# #.#####.# ###'### #.# # #@....# #(######## ..r #.....# #......... .....######.....# #########. ................# #. ###########.....# #####. #.....# #..... ###'### #.###. #.# #.#.#. ......# #.#########.#.#. There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | Reached skill level 1 in Short Blades 246 | D:1 | Identified 2 scrolls of acquirement 246 | D:1 | Acquired a manual of Hexes 247 | D:1 | Acquired the +17 crystal plate armour of Ashenzari's Pride | {rC+} 258 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_misc_feat_enclosed, st_stairs_11 Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Dodging | | 1.8 Stealth | | 2.7 Spellcasting | | 2.0 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 15 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 257 | 257 | 0 | 26 | 145 | 1 | 257.0 | Dungeon | 257 | 257 | 0 | 26 | 145 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 257 daAuts Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_misc_feat_enclosed, st_stairs_11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 257 | 257 | 0 | 26 | 145 | 1 | 257.0 | Dungeon | 257 | 257 | 0 | 26 | 145 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 257 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------