Seeded DCSS version 0.32-a0-2096-g3ec762b4b6 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 36 Whiskey the Magician (level 3, 25/27 HPs) Began as a Mummy Warper on Aug 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:50 (499 turns). Whiskey the Magician(Mummy Warper) Turns: 499, Time: 00:02:50 Health: 25/27 AC: 5 Str: 16 XL: 3 Next: 19% Magic: 5/7 EV: 10 Int: 12 God: Gold: 1013 SH: 0 Dex: 7 Spells: 8/8 levels left rFire x . . f - +7 executioner's axe of Gallantry {venom, rElec rN+++ Dex-4 Stlth-} rCold + . . (shield currently unavailable) rNeg + + + b - +0 leather armour rPois ∞ g - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: guardian spirit, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1013 gold pieces. Inventory: Hand Weapons a - a +0 spear f - the +7 executioner's axe of Gallantry (weapon) {venom, rElec rN+++ Dex-4 Stlth-} (You acquired it on level 1 of the Dungeon) Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. Missiles d - 7 darts of dispersal {=f} Armour b - a +0 leather armour (worn) g - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You acquired it on level 1 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Scrolls c - 2 scrolls of blinking {!r} e - a scroll of poison {unknown} h - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} j - a scroll of noise {unknown} Skills: + Level 2.2 Fighting + Level 1.9 Polearms + Level 1.1 Throwing + Level 1.1 Armour + Level 1.8 Dodging + Level 3.1 Spellcasting + Level 2.6 Translocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 16% 2 Lesser Beckoning Tloc 16% N/A 16% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 30% 3 Teleport Other Tloc 8% N/A 30% 3 Vhi's Electric Charge Tloc/Air 8% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The endoplasm hits you but does no damage. You now have 5/6 mp. You hit the endoplasm. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You resist. You take 2 damage, and have 20/22 hp. You hit the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 12, Dex 11. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. x2 You regained 5 hp, and now have 25/27 hp. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hear a shout! Health restored: 27; MP restored: 7 A goblin comes into view. It is wielding a +0 club. The kobold barely misses you. You hit the kobold. The kobold is poisoned. You kill the kobold! The goblin barely misses you. You slice the goblin!! You kill the goblin! No target in view! No target in view! No target in view! No target in view! Items here: )) ††. You now have 1013 gold pieces (gained 7). A rat comes into view. The rat squeaks loudly. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you open the door, it creaks loudly! No target in view! There is an open door here. i - a scroll labelled NOOSSI XIFOW No target in view! You open the door. A ball python comes into view. The ball python hisses angrily. There is an open door here. You barely miss the ball python. The ball python bites you but does no damage. The ball python completely misses you. The ball python bites you. The ball python barely misses you. You take 1 damage, and have 26/27 hp. You slash the ball python! You kill the ball python! Health restored: 27 No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. Found a stone staircase leading down. No target in view! A giant cockroach comes into view. The giant cockroach moves out of view. Found a stone staircase leading down. There is a stone staircase leading down here. A giant cockroach is nearby! You closely miss the giant cockroach. The giant cockroach bites you but does no damage. x2 You barely miss the giant cockroach. The giant cockroach barely misses you. The giant cockroach closely misses you. You slice the giant cockroach!! You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! You see here a +0 sling. j - a scroll labelled DUXEFUE DIRAQU An endoplasm comes into view. The endoplasm quivers. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You resist. The endoplasm hits you. You take 2 damage, and have 25/27 hp. You now have 5/7 mp. You hit the endoplasm. The endoplasm is poisoned. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! .......## ##......# ##.....######### ###..##.......# ### #........# #.# .." ####)...#.#.# #.##.# ..........#.###....# #####...#.#......### ##.##.#####.@..# #.##.# #..#.# #.##.# #.## .. #+##.. ... .# #### # # # ## .+ There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 98 | D:1 | Identified 3 scrolls of acquirement 98 | D:1 | Acquired 960 gold pieces 99 | D:1 | Acquired the +7 executioner's axe of Gallantry {venom, | rElec rN+++ Dex-4 Stlth-} 100 | D:1 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 100 | D:1 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 114 | D:1 | Reached skill level 1 in Throwing 114 | D:1 | Reached skill level 1 in Armour 114 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 203 | D:1 | Reached skill level 3 in Spellcasting 334 | D:1 | Reached XP level 3. HP: 25/27 MP: 5/7 499 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Throwing | 1 | 1.1 Armour | 1 | 1.1 Spellcasting | 3 | 3.1 Fighting | | 2.2 Polearms | | 1.9 Dodging | | 1.8 Translocations | | 2.6 Action || total ---------------------------++------- Melee: Spear || 21 Executioner's axe || 27 Use: Scroll || 3 Armour: Leather armour || 31 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 521 | 484 | 37 | 0 | 356 | 1 | 521.0 | Dungeon | 521 | 484 | 37 | 0 | 356 | 1 | 521.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 521 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 521 | 484 | 37 | 0 | 356 | 1 | 521.0 | Dungeon | 521 | 484 | 37 | 0 | 356 | 1 | 521.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 521 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.0 +-------+-------+-------+-------+-------+----------------------