Seeded DCSS version 0.32-a0-2105-gcb2735431a (webtiles) character file. Game seed: 12721370483185391594 (custom seed) 7 Whiskey the Vexing (level 1, 0/13 HPs) Began as a Demonspawn Enchanter on Aug 15, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (244 turns). Whiskey the Vexing(Demonspawn Enchanter) Turns: 244, Time: 00:00:34 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 91% Magic: 3/3 EV: 11 Int: 15 God: Gold: 14 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of acquirement e - a scroll of silence {unknown} f - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 1.9 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here a dart slug corpse. You start resting. Health restored: 13 A goblin comes into view. It is wielding a +0 dagger. An endoplasm comes into view. You open the door. There is an open door here. You open the door. There is an open door here. d - 2 scrolls labelled POESI VYFAM There is an open door here. e - a scroll labelled HONYTI LATOAJ No target in view! No target in view! No target in view! A ball python comes into view. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 spear. f - a scroll labelled IGOULU JEINK No target in view! You now have 14 gold pieces. You see here 5 stones. You open the door. There is an open door here. A rat comes into view. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. The rat squeaks loudly. You hear a bark! x2 A jackal comes into view. The rat moves out of view. The jackal barks! A jackal comes into view. A jackal comes into view. The rat bites you. You take 1 damage, and have 12/13 hp. The jackal barks! You hit the rat. The rat bites you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! You hit the rat. You kill the rat! You closely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 9/13 hp. You hit the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal bites you. You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! You hit the jackal. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/13 hp. MASSIVE DAMAGE!! You closely miss the jackal. The jackal barely misses you. x2 You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. This is a scroll of acquirement! Something appears at your feet! The jackal bites you. You die... ######### #.......# ## #.#####.# .. ###'### #.# #.####### #.....# #(##### #.......# #.....# #...... ##.......######.....# ####### +........hhh@.......# ##.############.....# ### #. ###### #.....# #.. #. #....# ###'### #.# ####.###....# #.# #.# ............# #.#########.# #†....## #.......(.... #......# #..########.# ##.....# #....#......# You could see 3 jackals. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 23 | D:1 | Reached skill level 1 in Short Blades 240 | D:1 | HP: 1/13 [jackal (3)] 244 | D:1 | Identified 2 scrolls of acquirement 244 | D:1 | Acquired 1066 gold pieces 244 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_misc_feat_enclosed, st_stairs_11 Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.1 Dodging | | 1.9 Stealth | | 2.8 Spellcasting | | 2.1 Hexes | | 3.1 Action || total ---------------------------++------- Melee: Dagger || 27 Use: Scroll || 1 Stab: Sleeping || 3 Armour: Robe || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 9 | 124 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 9 | 124 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_misc_feat_enclosed, st_stairs_11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 9 | 124 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 9 | 124 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------