Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 16665569963593464997 (custom seed) 96 Whiskey the Poker (level 4, -2/38 HPs) Began as a Merfolk Monk on Aug 19, 2024. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (1800 turns). Whiskey the Poker (Merfolk Monk) Turns: 1800, Time: 00:02:23 Health: -2/38 AC: 3 Str: 11 XL: 4 Next: 67% Magic: 4/4 EV: 14 Int: 11 God: Gold: 111 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . p - +0 animal skin rPois . q - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - an orb of light (worn) p - a +0 animal skin (worn) (You took it off Robin on level 2 of the Dungeon) q - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Wands l - a wand of quicksilver (9) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} f - a scroll of noise {unknown} g - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} m - a scroll of fog {unknown} o - a scroll of poison {unknown} Potions c - 2 potions of ambrosia i - a potion of magic {unknown} j - a potion of might {unknown} k - a potion of curing {unknown} n - 2 potions of attraction {unknown} Skills: + Level 4.3 Fighting + Level 5.1 Polearms + Level 5.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. Terence the Incautious comes into view. He is wielding a +0 hand axe. Terence shouts! You closely miss the adder. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. x2 You closely miss the adder. The adder is moderately wounded. The adder completely misses you. You closely miss the adder. The adder is moderately wounded. The adder misses you. You hit the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 35/37 hp. You completely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder. You kill the adder! You feel sick. You reach to attack! You hit Terence but do no damage. You feel sick. You take 1 damage, and have 34/38 hp. You barely miss Terence. You feel sick. Terence hits you with a +0 hand axe. You take 7 damage, and have 27/38 hp. You hit Terence but do no damage. You feel sick. You are no longer poisoned. Terence hits you with a +0 hand axe. You take 2 damage, and have 25/38 hp. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe. You take 1 damage, and have 24/38 hp. You completely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You take 3 damage, and have 21/38 hp. You hit Terence but do no damage. Terence is lightly wounded. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You take 3 damage, and have 18/38 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 9/38 hp. MASSIVE DAMAGE!! You hit Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is moderately wounded. Terence completely misses you. You barely miss Terence. Terence is moderately wounded. You take 4 damage, and have 5/38 hp. You completely miss Terence. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! You die... Terence says, "Time to find some more victims." #..# #..# #..# #.. :.. #.# #@# #@# #.# # ##.# .#### ##.#.####...... #.###..<..# #..#.####...# #.#.## ....# #.#.# ##.# #.#.# # You could see Terence. Vanquished Creatures Robin (D:2) 2 adders A dart slug (D:1) 2 bats 5 endoplasms 7 giant cockroaches 11 goblins 8 hobgoblins 4 quokkas (D:1) 4 ball pythons 5 frilled lizards 5 kobolds 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 202 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 437 | D:1 | Reached XP level 3. HP: 26/30 MP: 3/3 964 | D:2 | Noticed Robin 969 | D:2 | Reached skill level 4 in Fighting 976 | D:2 | Killed Robin 976 | D:2 | HP: 7/30 [goblin/+0 dagger[Robin] (3)] 977 | D:2 | HP: 2/30 [hobgoblin[Robin] (6)] 988 | D:2 | HP: 3/30 [goblin/+0 dagger[Robin] (1)] 1101 | D:2 | Reached XP level 4. HP: 36/37 MP: 4/4 1359 | D:2 | Reached skill level 5 in Polearms 1400 | D:2 | Reached skill level 5 in Dodging 1775 | D:3 | Noticed Terence 1794 | D:3 | HP: 9/38 [Terence/+0 hand axe (10)] 1800 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, dk_noncrumbling_2, item_on_display_a D:2: layout_loops_cross, uniq_robin D:3: layout_loops_ring, hangedman_abyss_or_decor_stabs, uniq_jessica, uniq_grinder, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.3 Polearms | 5 | 5.1 Dodging | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 129 | 86 || 215 Armour: Robe | 38 | 16 || 54 Animal skin | | 12 || 12 Dodge: Dodged | 63 | 38 || 101 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, dk_noncrumbling_2, item_on_display_a D:2: layout_loops_cross, uniq_robin D:3: layout_loops_ring, hangedman_abyss_or_decor_stabs, uniq_jessica, uniq_grinder, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1769 | 1682 | 87 | 76 | 1234 | 3 | 589.7 | Dungeon | 1769 | 1682 | 87 | 76 | 1234 | 3 | 589.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 950 daAuts D:2: 788 daAuts D:3: 30 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 +-------+-------+-------+-------+-------+----------------------