Seeded DCSS version 0.33-a0 (webtiles) character file. Game seed: 12644610961042966345 (custom seed) 6 Whiskey the Ducker (level 1, 18/18 HPs) Began as a Merfolk Monk on Aug 21, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (46 turns). Whiskey the Ducker(Merfolk Monk) Turns: 46, Time: 00:00:11 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of acquirement Potions c - a potion of ambrosia f - a potion of might {unknown} Skills: + Level 3.4 Fighting + Level 4.2 Polearms + Level 4.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:832) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Merfolk Monk. Game seed: 12644610961042966345 (custom seed) Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! You hear a shout! You hear a loud squeak. A kobold comes into view. It is wielding a +0 club. The kobold shouts! There is an open door here. A giant cockroach comes into view. A rat comes into view. You hit the kobold but do no damage. A giant cockroach comes into view. You hit the kobold but do no damage. The kobold hits you with a +0 club. You take 3 damage, and have 15/18 hp. You hit the kobold. You kill the kobold! A bat comes into view. The giant cockroach waves its antennae. The bat moves out of view. You see here a +0 club. You hit the giant cockroach but do no damage. The giant cockroach bites you. You take 2 damage, and have 13/18 hp. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. A bat comes into view. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach bites you. The giant cockroach closely misses you. You take 1 damage, and have 13/18 hp. You hit the giant cockroach. You kill the giant cockroach! You hit the rat. You kill the rat! You reach to attack! You hit the giant cockroach. You hit the giant cockroach. The giant cockroach bites you. You take 2 damage, and have 12/18 hp. You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! The bat barely misses you. You hit the bat. You kill the bat! The bat hits you but does no damage. The bat closely misses you. Things that are here: a giant cockroach corpse; a rat corpse; a giant cockroach corpse You reach to attack! You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - a scroll labelled GOSYRH AQUETH f - a sedimented grey potion You start resting. Health restored: 18 This is a scroll of acquirement! #.# #.# #.. #.# #.###.##### #.........# ####.........# .............# ###.........# #............ #..@......### #.........# ########### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 giant cockroaches (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 46 | D:1 | Identified a scroll of acquirement 46 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms Action || total ---------------------------++------- Melee: Spear || 16 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 10 | 0 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 10 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 10 | 0 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 10 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------