Seeded DCSS version 0.33-a0-26-gd232e38429 (webtiles) character file. Game seed: 8950584270492533276 (custom seed) 50 Whiskey the Covered (level 3, 31/31 HPs) Began as an Armataur Fighter on Aug 26, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:23 (224 turns). Whiskey the Covered(Armataur Fighter) Turns: 224, Time: 00:01:23 Health: 31/31 AC: 7 Str: 21 XL: 3 Next: 55% Magic: 3/3 EV: 6 Int: 10 God: Gold: 5 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois + e - +0 hat of Moykhy {rPois rN+ Stlth+} rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.41/turn %: roll @: studying Dodging A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - the +0 hat of Moykhy (worn) {rPois rN+ Stlth+} (You acquired it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Scrolls f - a scroll of acquirement Potions d - a potion of might Skills: + Level 3.1 Fighting + Level 2.1 Axes + Level 4.1 Armour + Level 3.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History No target in view! No target in view! No target in view! There is an entrance to Aduuk's Antique Armour Boutique here. There is a dry fountain here. You see here a bombardier beetle corpse. You see here a manual of Dodging. Something appears at your feet! You pick up a manual of Dodging {!d} and begin studying. You open the door. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hear an angry hiss. A frilled lizard comes into view. You roll towards the kobold! You closely miss the kobold. The kobold hits you but does no damage. You hit the frilled lizard. You hit the kobold. You block the frilled lizard's attack. The kobold hits you but does no damage. The kobold completely misses you. The frilled lizard closely misses you. You slash the frilled lizard! You kill the frilled lizard! You barely miss the kobold. You block the kobold's attack. You barely miss the kobold. The kobold hits you with a +0 club. You block the kobold's attack. You take 1 damage, and have 30/31 hp. You hit the kobold. You kill the kobold! Health restored: 31 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; 3 stones; a kobold corpse Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. An endoplasm comes into view. The endoplasm quivers. You roll towards the endoplasm! The endoplasm closely misses you. You hit the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm closely misses you. You take 3 damage, and have 28/31 hp. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You regained 2 hp, and now have 30/31 hp. A rat comes into view. The rat squeaks loudly. Health restored: 31 You roll towards the rat! You roll towards the rat! The rat closely misses you. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You roll towards the goblin! You closely miss the goblin. You tail-slap the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 club. f - a scroll of acquirement ..##.##....... ####.##....... #.##..... #.##...# #.##...## #.......# ####....# #.)..# #..@.# ####.# ... #### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) A ribbon worm (D:2) An orc (D:3) A ball python (D:2) 2 endoplasms A giant cockroach (D:3) A goblin (D:3) A kobold (D:3) 2 bats (D:3) 2 frilled lizards (D:3) A rat (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Armataur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 34 | D:2 | Identified a scroll of acquirement 34 | D:2 | Acquired the +0 hat of Moykhy {rPois rN+ Stlth+} 67 | D:3 | Reached XP level 2. HP: 25/25 MP: 2/2 90 | D:3 | Noticed a bombardier beetle 102 | D:3 | Killed a bombardier beetle 103 | D:3 | Reached skill level 3 in Fighting 103 | D:3 | Reached skill level 2 in Axes 103 | D:3 | Reached skill level 4 in Armour 103 | D:3 | Reached XP level 3. HP: 31/31 MP: 3/3 114 | D:3 | Found Aduuk's Antique Armour Boutique. 161 | D:3 | Acquired a manual of Dodging 224 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.1 Axes | 2 | 2.1 Armour | 4 | 4.1 Shields | | 3.8 Action || total ---------------------------++------- Melee: War axe || 33 Tailslap || 5 Use: Scroll || 2 Armour: Scale mail || 25 Dodge: Dodged || 12 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 161 | 76 | 0 | 8 | 3 | 79.0 | Dungeon | 237 | 161 | 76 | 0 | 8 | 3 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 185 daAuts D:2: 43 daAuts D:1: 9 daAuts Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 161 | 76 | 0 | 8 | 3 | 79.0 | Dungeon | 237 | 161 | 76 | 0 | 8 | 3 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 185 daAuts D:2: 43 daAuts D:1: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------