Seeded DCSS version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 8950584270492533276 (custom seed) 9 Whiskey the Trooper (level 2, 26/26 HPs) Began as a Mountain Dwarf Fighter on Aug 30, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:00 (211 turns). Whiskey the Trooper (Mountain Dwarf Fighter) Turns: 211, Time: 00:01:01 Health: 26/26 AC: 6 Str: 18 XL: 2 Next: 6% Magic: 2/2 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . f - +8 mithril axe "Arga" {speed, Will+} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 war axe f - the +8 mithril axe "Arga" (weapon) {speed, Will+} (You acquired it on level 2 of the Dungeon) Will+: It increases your willpower. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) g - the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (You acquired it on level 3 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Scrolls e - a scroll of identify {unknown} h - a scroll of acquirement Potions d - a potion of might Skills: + Level 3.4 Fighting + Level 2.7 Axes + Level 3.4 Armour + Level 3.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A bat and an orc come into view. The orc shouts! The bat barely misses you. You miss the bat. You block the bat's attack. You closely miss the orc. The bat barely misses you. You block the orc's attack. You closely miss the orc. You hit the bat. You kill the bat! You block the orc's attack. You slash the orc! You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. You see here 3 boomerangs. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. Found a scroll of acquirement. Found Aduuk's Antique Armour Boutique. A frilled lizard comes into view. The frilled lizard hisses angrily. There is a dry fountain here. There is a dry fountain here. You see here a scroll of acquirement. g - a scroll of acquirement There is a dry fountain here. Something appears at your feet! The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! g - the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} There is an entrance to Aduuk's Antique Armour Boutique here. There is a dry fountain here. You see here 3 boomerangs. A rat comes into view. The rat squeaks loudly. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You barely miss the rat. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The rat bites you but does no damage. You slash the rat! You kill the rat! The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. You block the sling bullet. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You see here 5 stones. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you with a +0 club. You hit the goblin. The goblin hits you but does no damage. You take 3 damage, and have 16/19 hp. You slice the goblin!! You kill the goblin! You have reached level 2! You regained 6 hp, and now have 22/26 hp. MP restored: 2 You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You regained 2 hp, and now have 24/26 hp. The goblin hits you but does no damage. There is an open door here. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 club. No target in view! h - a scroll of acquirement Health restored: 26 ##### #..... #.... #.... #.... # #...# #.... .##...## #.... ......# #.... #....# #######.... #....# #.......... #@...# #.......... ####.###.........# #..)'.........# #####......(### #....)..... #.....$#### #......# ######## There were no monsters in sight! Vanquished Creatures An orc (D:3) A ball python (D:2) An endoplasm (D:2) 2 goblins (D:3) A bat (D:3) A frilled lizard (D:3) A rat (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 21 | D:2 | Identified a scroll of acquirement 21 | D:2 | Acquired the +8 mithril axe "Arga" {speed, Will+} 21 | D:2 | Found the +8 mithril axe "Arga" {speed, Will+} 101 | D:3 | Found Aduuk's Antique Armour Boutique. 111 | D:3 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 111 | D:3 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 195 | D:3 | Reached XP level 2. HP: 22/26 MP: 2/2 211 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Action || total ---------------------------++------- Melee: Broad axe || 12 Use: Scroll || 2 Armour: Scale mail || 14 Dodge: Dodged || 2 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 209 | 120 | 89 | 0 | 7 | 3 | 69.7 | Dungeon | 209 | 120 | 89 | 0 | 7 | 3 | 69.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 177 daAuts D:2: 22 daAuts D:1: 10 daAuts Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 209 | 120 | 89 | 0 | 7 | 3 | 69.7 | Dungeon | 209 | 120 | 89 | 0 | 7 | 3 | 69.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 177 daAuts D:2: 22 daAuts D:1: 10 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.7 +-------+-------+-------+-------+-------+----------------------