Seeded DCSS version 0.33-a0-41-gb3de7b944d (webtiles) character file. Game seed: 8950584270492533276 (custom seed) 49 Whiskey the Trooper (level 3, 33/33 HPs) Began as a Mountain Dwarf Fighter on Sept 2, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:00:57 (303 turns). Whiskey the Trooper (Mountain Dwarf Fighter) Turns: 303, Time: 00:00:57 Health: 33/33 AC: 7 Str: 18 XL: 3 Next: 51% Magic: 3/3 EV: 8 Int: 10 God: Gold: 0 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . f - +8 mithril axe "Arga" {speed, Will+} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 war axe f - the +8 mithril axe "Arga" (weapon) {speed, Will+} (You acquired it on level 2 of the Dungeon) Will+: It increases your willpower. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) g - the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (You acquired it on level 3 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Scrolls e - a scroll of identify {unknown} k - a scroll of acquirement Potions d - a potion of might h - a potion of mutation {unknown} i - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 3.8 Fighting + Level 3.2 Axes + Level 3.7 Armour + Level 3.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You completely miss the bombardier beetle. The bombardier beetle barely misses you. You hit the bombardier beetle. You kill the bombardier beetle! Your Axes skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Health restored: 33; MP restored: 3 You see here a bombardier beetle corpse. As you open the door, it creaks loudly! An endoplasm and a kobold come into view. The endoplasm quivers. The kobold shouts! You hear an angry hiss. A frilled lizard comes into view. The kobold hits you but does no damage. The endoplasm freezes you. You are frozen. There is an open door here. You take 4 damage, and have 29/33 hp. You slash the endoplasm! You kill the endoplasm! You hit the kobold. The kobold hits you with a +0 club. You take 2 damage, and have 27/33 hp. You barely miss the kobold. You slash the frilled lizard! You kill the frilled lizard! The kobold closely misses you. You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; 3 stones; a kobold corpse You see here a +0 scale mail. h - a viscous purple potion Health restored: 33 i - a fizzy red potion You see here 5 stones. Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. No target in view! A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! The rat barely misses you. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. A bat is nearby! A bat is nearby! You slash the bat! You kill the bat! A giant cockroach comes into view. You see here a black potion. You slash the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - a black potion A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a goblin corpse k - a scroll of acquirement .........##.##....... ..(..######.##....... ###### #.##..... #.##...# #.##...## #.......# ####....# #.)..# #..@.# ####.# ... #### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An orc (D:3) 2 ball pythons 2 endoplasms A giant cockroach (D:3) A goblin (D:3) A kobold (D:3) 2 bats (D:3) 2 frilled lizards (D:3) A rat (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 21 | D:2 | Identified a scroll of acquirement 21 | D:2 | Acquired the +8 mithril axe "Arga" {speed, Will+} 21 | D:2 | Found the +8 mithril axe "Arga" {speed, Will+} 101 | D:3 | Found Aduuk's Antique Armour Boutique. 111 | D:3 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 111 | D:3 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 145 | D:3 | Noticed a bombardier beetle 154 | D:3 | Killed a bombardier beetle 155 | D:3 | Reached skill level 3 in Axes 155 | D:3 | Reached XP level 2. HP: 27/27 MP: 2/2 155 | D:3 | Reached XP level 3. HP: 33/33 MP: 3/3 303 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.8 Armour | | 3.7 Shields | | 3.8 Action || total ---------------------------++------- Melee: Broad axe || 21 Use: Scroll || 2 Armour: Scale mail || 9 Dodge: Dodged || 6 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 302 | 297 | 5 | 0 | 164 | 3 | 100.7 | Dungeon | 302 | 297 | 5 | 0 | 164 | 3 | 100.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 270 daAuts D:2: 22 daAuts D:1: 10 daAuts Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 302 | 297 | 5 | 0 | 164 | 3 | 100.7 | Dungeon | 302 | 297 | 5 | 0 | 164 | 3 | 100.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 270 daAuts D:2: 22 daAuts D:1: 10 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.3 +-------+-------+-------+-------+-------+----------------------