Seeded DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 8950584270492533276 (custom seed) 0 Whiskey the Ducker (level 1, 15/18 HPs) Began as a Merfolk Monk on Sept 4, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:15 (21 turns). Whiskey the Ducker (Merfolk Monk) Turns: 21, Time: 00:00:15 Health: 15/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 9 God: Gold: 5 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing, constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of acquirement Potions c - a potion of ambrosia Skills: + Level 3.2 Fighting + Level 4.0 Polearms + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:832) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Merfolk Monk. Game seed: 8950584270492533276 (custom seed) Found a scroll labelled VUES RADUHE and a scroll labelled NOELUE CAOMN. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. You now have 5 gold pieces. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A ball python comes into view. The ball python hisses angrily. You see here a scroll labelled SUNYANO FUGUAZ. e - a scroll labelled SUNYANO FUGUAZ The ball python attacks as it pursues you! The ball python bites you. The ball python closely misses you. x2 You take 1 damage, and have 17/18 hp. The ball python attacks as it pursues you! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 15/18 hp. Okay, then. This is a scroll of acquirement! .. # . ###.#### $ #.....@# .# #.#.##S##.## #.##.#...#.. #........... ####.#...... ...####.#...#.# #......# #... #.###### .#.# . . You could see a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 21 | D:2 | Identified a scroll of acquirement 21 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple Action || total ---------------------------++------- Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 2 | 10.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 2 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 10 daAuts D:1: 10 daAuts Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 2 | 10.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 2 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 10 daAuts D:1: 10 daAuts