Seeded DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 8950584270492533276 (custom seed) 44 Whiskey the Trooper (level 3, 24/30 HPs) Began as a Coglin Hunter on Sept 5, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:45 (325 turns). Whiskey the Trooper (Coglin Hunter) Turns: 325, Time: 00:01:46 Health: 24/30 AC: 7 Str: 11 XL: 3 Next: 60% Magic: 3/3 EV: 15 Int: 10 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +2 sling {Latda} rCold . . . d - +0 sling {Hong} rNeg . . . b - +0 leather armour rPois . e - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec . g - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Latda} d - a +0 sling (offhand) {Hong} Armour b - a +0 leather armour (worn) e - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You acquired it on level 2 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. g - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You acquired it on level 3 of the Dungeon) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. Scrolls c - a scroll of butterflies f - a scroll of brand weapon {unknown} h - a scroll of acquirement Skills: + Level 3.9 Fighting - Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shake off some of the fire as you move. The liquid fire burns you! You take 5 damage, and have 12/17 hp. MASSIVE DAMAGE!! You shake off the liquid fire. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You shoot a sling bullet. The sling bullet hits the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The liquid fire burns you! You shoot a sling bullet. The sling bullet hits the bombardier beetle! You kill the bombardier beetle! You shoot a sling bullet. The liquid fire burns you! Your Fighting skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Your brain swirls with designs for an emergency physiofrobnicator. You just need some more time... You take 2 damage, and have 12/30 hp. MP restored: 3 You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/30 hp. You shake off the liquid fire. As you open the door, it creaks loudly! An endoplasm and a kobold come into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! A frilled lizard comes into view. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you but does no damage. The kobold barely misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The sling bullet hits the frilled lizard! You kill the frilled lizard! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! There is an open door here. Things that are here: a +0 club; 3 stones Found a stone staircase leading down. You regained 3 hp, and now have 13/30 hp. There is a stone staircase leading down here. Found an escape hatch in the floor. A rat comes into view. The rat squeaks loudly. The rat closely misses you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. No target in view! No target in view! No target in view! You see here a rat corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a goblin corpse h - a scroll of acquirement ..##.##....... ####.##....... #.##..... #.##...# #.##...## #.......# ####)...# #....# #..@.# ####.# ... #### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An orc (D:3) 2 endoplasms A goblin (D:3) A kobold (D:3) A bat (D:3) 2 frilled lizards (D:3) A rat (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 22 | D:2 | Identified a scroll of acquirement 22 | D:2 | Acquired the +2 hood of the Assassin {Detect Stab+ Stlth++} 22 | D:2 | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 217 | D:3 | Found Aduuk's Antique Armour Boutique. 225 | D:3 | Acquired the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 225 | D:3 | Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 247 | D:3 | Noticed a bombardier beetle 265 | D:3 | Killed a bombardier beetle 266 | D:3 | Reached skill level 3 in Fighting 266 | D:3 | Reached XP level 2. HP: 10/25 MP: 2/2 266 | D:3 | Reached XP level 3. HP: 12/30 MP: 3/3 325 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.9 Ranged Weapons | | 3.6 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 36 Use: Scroll || 2 Armour: Leather armour || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 329 | 269 | 60 | 0 | 92 | 3 | 109.7 | Dungeon | 329 | 269 | 60 | 0 | 92 | 3 | 109.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 283 daAuts D:2: 41 daAuts D:1: 5 daAuts Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 329 | 269 | 60 | 0 | 92 | 3 | 109.7 | Dungeon | 329 | 269 | 60 | 0 | 92 | 3 | 109.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 283 daAuts D:2: 41 daAuts D:1: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------