Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 1065858040577164518 (custom seed) 14 Whiskey the Sneak (level 2, 0/13 HPs) Began as a Vine Stalker Enchanter on Oct 14, 2024. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (674 turns). Whiskey the Sneak (Vine Stalker Enchanter) Turns: 674, Time: 00:00:52 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 45% Magic: 0/6 EV: 11 Int: 15 God: Gold: 90 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of vulnerability {unknown} Potions c - 2 potions of invisibility d - 2 potions of enlightenment {unknown} e - a potion of mutation {unknown} g - a potion of heal wounds {unknown} Skills: + Level 1.2 Short Blades + Level 1.7 Dodging + Level 3.8 Stealth + Level 2.4 Spellcasting + Level 3.1 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Freeze Ice 4% 1d3 22% 1 Momentum Strike Conj/Tloc 2% 3d8 32% 2 Dazzling Flash Hex/Fire 12% N/A 32% 3 Frozen Ramparts Ice 2% 1d1 54% 3 Hailstorm Conj/Ice 1% 3d5 54% 3 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the jackal. The jackal bites you. x2 You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. Your bite misses the jackal. The jackal bites you. The jackal closely misses you. You now have 1/6 mp. You barely miss the jackal. You bite the jackal. You kill the jackal! The jackal barely misses you. x2 The jackal bites you. You barely miss the jackal. Your bite misses the jackal. The jackal bites you. You barely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal misses you. The jackal bites you but does no damage. MP restored: 6 You closely miss the jackal. The jackal bites you. You barely miss the jackal. The jackal barely misses you. You hit the jackal. Your bite misses the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. f - a scroll labelled FIDILESTR DIGU You pick up Boorall's Incunabulum of the Relocated Cwm and begin reading... You add the spells Momentum Strike, Dimensional Bullseye and Magnavolt to your library. Health restored: 13 You see here 6 stones. You see here a +0 short sword. You see here a frilled lizard skeleton. There is an escape hatch in the floor here. You see here a frilled lizard skeleton. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. Done exploring. Done exploring. You see here a bat skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. g - a puce potion There is a stone staircase leading up here. Found a stone staircase leading up. An endoplasm comes into view. An endoplasm is nearby! Terence the Veteran comes into view. He is wielding a +0 trident. There is a stone staircase leading up here. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! The helpless Terence fails to defend himself. You puncture Terence! You barely miss Terence. You bite Terence, but do no damage. Terence hits you but does no damage. You hit Terence. Terence hits you with a +0 trident! You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You now have 4/6 mp. You hit Terence but do no damage. Your bite misses Terence. Terence misses you. You barely miss Terence. Terence hits you with a +0 trident! You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! You now have 2/6 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ############## .......<.....# ############.# #.# ####.#### #......<# ######## #.##.##.# #.....@###.##.##.# #....@.##........# #......##..##.#..# #......##..#..#..# #......##........# #......##.##.##.## #..#...<........# ##...#####.#.#### ##### #.#.# #.#.# You could see Terence. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:2) A giant cockroach (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 107 | D:1 | Reached skill level 1 in Short Blades 127 | D:1 | Reached XP level 2. HP: 11/13 MP: 4/6 387 | D:1 | Got Boorall's Incunabulum of the Relocated Cwm 661 | D:2 | Noticed Terence 674 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, due_unseen_surprise D:2: layout_loops_cross, serial_shops, shop, uniq_sigmund, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.2 Dodging | | 1.7 Stealth | | 3.8 Spellcasting | | 2.4 Hexes | | 3.1 Action || total ---------------------------++------- Melee: Dagger || 43 Bite || 8 Stab: Sleeping || 5 Armour: Robe || 28 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, due_unseen_surprise D:2: layout_loops_cross, serial_shops, shop, uniq_sigmund, uniq_terence, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 671 | 635 | 36 | 0 | 545 | 2 | 335.5 | Dungeon | 671 | 635 | 36 | 0 | 545 | 2 | 335.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 631 daAuts D:2: 40 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 +-------+-------+-------+-------+-------+----------------------