Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 5416703724611168233 (custom seed) 21 Whiskey the Shield-Bearer (level 3, 30/30 HPs) Began as a Formicid Fighter on Oct 15, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (307 turns). Whiskey the Shield-Bearer (Formicid Fighter) Turns: 307, Time: 00:00:41 Health: 30/30 AC: 7 Str: 20 XL: 3 Next: 2% Magic: 3/3 EV: 8 Int: 9 God: Gold: 37 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of acquirement Potions d - a potion of might e - a potion of attraction {unknown} Skills: + Level 3.7 Fighting - Level 2.0 Axes + Level 3.7 Armour + Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the goblin! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You slash the dart slug! The dart slug launches a dart at you. The slug dart hits you. A ball python comes into view. The ball python hisses angrily. You slash the dart slug! You kill the dart slug! You take 3 damage, and have 21/24 hp. You block the ball python's attack. The ball python closely misses you. Things that are here: a +0 dagger; a dart slug corpse; a goblin corpse You hit the ball python. The ball python bites you but does no damage. x2 The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 21/24 hp. You barely miss the ball python. You block the ball python's attack. The ball python constricts you. The ball python bites you. The ball python constricts you. You take 4 damage, and have 17/24 hp. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You block the ball python's attack. The ball python constricts you. You hit the ball python. You kill the ball python! You slash the kobold! You kill the kobold! You see here a +0 dagger. Found a stone staircase leading down. Health restored: 24 There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. A giant cockroach comes into view. You block the giant cockroach's attack. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach barely misses you. You slash the giant cockroach! You kill the giant cockroach! Health restored: 25 No target in view! No target in view! No target in view! No target in view! No target in view! You see here a giant cockroach corpse. You see here a giant cockroach corpse. There is a stone staircase leading down here. You sense a monster nearby. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You take 1 damage, and have 24/25 hp. You hit the endoplasm. You kill the endoplasm! Health restored: 25 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found Raqid's Weapon Emporium. You now have 14 gold pieces. There is an entrance to Raqid's Weapon Emporium here. You now have 22 gold pieces (gained 8). You sense a monster nearby. You sense a monster nearby. No target in view! A bat comes into view. You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Health restored: 30; MP restored: 3 You now have 37 gold pieces (gained 15). A frilled lizard comes into view. The frilled lizard hisses angrily. You slash the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! f - a scroll labelled ELEYNWU QILIWI This is a scroll of acquirement! #####....##### ##........ .. #######.....#### #. #..............# #. #.###.##...###.# #. #......# # #. .###.##..## #. .....##..# #. $......@.# #. ##.####..# #. . #..# ## #..# #. #..# ## ##.# #. .. ## .# #. ## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 58 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 274 | D:1 | Found Raqid's Weapon Emporium. 294 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 307 | D:1 | Identified a scroll of acquirement 307 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: War axe || 46 Armour: Scale mail || 43 Dodge: Dodged || 23 Block: Buckler || 13 Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 327 | 0 | 0 | 221 | 1 | 327.0 | Dungeon | 327 | 327 | 0 | 0 | 221 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 327 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------