Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 52360709797979065 (custom seed) 2567 Whiskey the Skirmisher (level 9, -1/72 HPs) Began as a Coglin Hunter on Oct 21, 2024. Was an Initiate of Gozag. Slain by a centaur (2 damage) ... on level 7 of the Dungeon. The game lasted 00:10:50 (5107 turns). Whiskey the Skirmisher (Coglin Hunter) Turns: 5107, Time: 00:10:51 Health: -1/72 AC: 8 Str: 15 XL: 9 Next: 57% Magic: 9/9 EV: 13 Int: 15 God: Gozag Gold: 123 SH: 0 Dex: 17 Spells: 8/8 levels left rFire . . . a - +2 sling {Myungok} rCold . . . e - +11 hand cannon of Arunyi {heavy, rElec Str+3 Int+2 SInv} rNeg . . . E - +3 leather armour rPois . k - +0 helmet rElec + (no cloak) rCorr . v - +0 pair of gloves SInv + (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.32/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: gold aura, studying Ranged Weapons, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 1146 gold pieces. You spent 960 gold pieces at shops. You paid 63 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 sling (weapon) {Myungok} d - a +0 sling {Henutmehyt} e - the +11 hand cannon of Arunyi (offhand) {heavy, rElec Str+3 Int+2 SInv} (You acquired it on level 1 of the Dungeon) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Armour b - a +0 leather armour k - a +0 helmet (worn) (You found it on level 2 of the Dungeon) v - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) C - the +0 chain mail "Laxabo" {rC++ Str+5 Dex-2} (You found it on level 6 of the Dungeon) Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. E - a +3 leather armour (worn) (You found it on level 6 of the Dungeon) Magical Staves u - a staff of conjuration {!a} (You found it on level 3 of the Dungeon) Talismans D - a blade talisman (You found it on level 6 of the Dungeon) Wands m - a wand of flame (16) (You found it on level 2 of the Dungeon) s - a wand of roots (20) (You found it on level 3 of the Dungeon) w - a wand of charming (14) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of butterflies f - a scroll of torment {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of revelation {unknown} j - 9 scrolls of identify {unknown} l - 2 scrolls of fear {unknown} n - a scroll of vulnerability {unknown} o - 3 scrolls of teleportation {unknown} t - a scroll of blinking {unknown} x - 2 scrolls of amnesia {unknown} y - a scroll of silence {unknown} A - a scroll of fog {unknown} Potions i - 2 potions of lignification {unknown} p - a potion of curing q - a potion of magic {unknown} r - a potion of mutation {unknown} z - a potion of attraction {unknown} B - a potion of enlightenment {unknown} Skills: + Level 7.1 Fighting * Level 11.1 Ranged Weapons + Level 4.6 Dodging - Level 1.5 Stealth You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 32% 1 Inner Flame Hex/Fire 0% N/A 69% 3 Swiftness Air 0% N/A 69% 3 Airstrike Air 0% 2d(0-16) 97% 4 Flame Wave Conj/Fire 0% 2d4 97% 4 Sticky Flame Fire/Alch 0% 2d4 97% 4 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:5 :?:* Portals: Abyss: D:6 Annotations: D:6 2 transporters, inkslinger's ghost, novice MiBe Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A centaur comes into view. Health restored: 71 You shoot a sling bullet. The sling bullet hits the centaur. The centaur shouts! You shoot a slug. The slug barely misses the centaur. You hear a shout! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You take 12 damage, and have 59/71 hp. You shoot a sling bullet. The sling bullet completely misses the centaur. You shoot a slug. The slug barely misses the centaur. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! A water moccasin comes into view. You take 14 damage, and have 45/71 hp. You shoot a slug. The slug barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin! A bullfrog comes into view. A sleepcap comes into view. The bullfrog moves out of view. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. You shoot a slug. The slug barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a slug. The slug misses the water moccasin. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You take 5 damage, and have 41/71 hp. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a slug. The slug hits the water moccasin! You feel very sick. The water moccasin completely misses you. The water moccasin bites you but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You take 6 damage, and have 35/71 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a slug. The slug hits the water moccasin!! You kill the water moccasin! You shoot a sling bullet. The sling bullet hits the centaur. You feel very sick. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. You take 8 damage, and have 27/71 hp. You shoot a slug. The slug hits the sleepcap. You shoot a sling bullet. The sling bullet hits the sleepcap. You feel very sick. The sleepcap barely misses you. The bullfrog is distracted by your dazzling golden aura. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. A vampire mosquito comes into view. You feel very sick. The vampire mosquito buzzes angrily. You hear an angry hiss. The sleepcap barely misses you. You feel sick. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You take 17 damage, and have 10/71 hp. MASSIVE DAMAGE!! It was a potion of curing. You feel better. The bullfrog is no longer distracted by gold. The sleepcap releases spores at you but does no damage. You regained 11 hp, and now have 21/71 hp. You shoot a slug. The slug hits the sleepcap!! You destroy the sleepcap! You shoot a sling bullet. The sling bullet hits the centaur. The vampire mosquito closely misses you. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! Your Fighting skill increases to level 7! You take 3 damage, and have 18/72 hp. You shoot a sling bullet. The sling bullet barely misses the vampire mosquito. The sling bullet hits the centaur. You shoot a slug. The slug hits the vampire mosquito!!! You destroy the vampire mosquito! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. Your Ranged Weapons skill increases to level 11! You take 14 damage, and have 4/72 hp. The centaur unwields a +0 orcbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... Your body crumbles into a pile of gold. . #....# .. ..#..... # ... ........ ##. ##.... ........ ..# #.#.. .....##.. #.. .........##..... #.##..#............. #.c..#......##..... #.#####@###......#...### ........F......#.......# .........#.....#...##... .......................# .#.....#..............## #.##.####.....##......# ... ## ####..#..##..## .. #......#..# ###.......## You could see a bullfrog and a centaur. Vanquished Creatures Jeremiah (D:6) Grinder (D:6) Sigmund (D:4) A vampire mosquito (D:7) Menkaure (D:6) A water moccasin (D:7) An ice beast (D:6) A black bear (D:5) 3 sky beasts (D:6) A centaur (D:6) 2 ogres (D:4) A phantom (D:6) A bullfrog (D:6) 2 bombardier beetles (D:4) 2 hounds 2 jellies Ijyb (D:4) A sleepcap (D:7) 9 iguanas 3 orc wizards 7 adders 4 gnolls (D:3) A white imp (D:6) 4 ufetubi 3 dart slugs 3 ribbon worms 4 orcs 4 bats 10 endoplasms A giant cockroach (D:4) 6 goblins 8 hobgoblins 10 jackals 13 kobolds 3 quokkas 4 ball pythons 7 frilled lizards 10 rats 138 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 56 | D:1 | Reached skill level 1 in Stealth 100 | D:1 | Reached skill level 2 in Dodging 100 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 110 | D:1 | Identified 2 scrolls of acquirement 110 | D:1 | Acquired 806 gold pieces 111 | D:1 | Acquired the +11 hand cannon of Arunyi {heavy, rElec Str+3 | Int+2 SInv} 133 | D:1 | Found a faded altar of an unknown god. 293 | D:1 | Reached XP level 3. HP: 22/28 MP: 3/3 784 | D:2 | Reached skill level 4 in Ranged Weapons 1270 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1844 | D:3 | Reached skill level 3 in Fighting 1852 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1981 | D:3 | You fall into a shaft and drop 1 floor! 2464 | D:4 | Reached skill level 5 in Ranged Weapons 2492 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 2806 | D:4 | Reached skill level 4 in Fighting 2815 | D:4 | Noticed Sigmund 2818 | D:4 | Killed Sigmund 2819 | D:4 | Reached skill level 6 in Ranged Weapons 2819 | D:4 | Reached XP level 7. HP: 47/55 MP: 7/7 3077 | D:4 | Noticed Ijyb 3079 | D:4 | Killed Ijyb 3080 | D:4 | Reached skill level 5 in Fighting 3272 | D:4 | Found a shimmering blue altar of Sif Muna. 3279 | D:4 | Reached skill level 7 in Ranged Weapons 3540 | D:5 | Entered Level 5 of the Dungeon 3555 | D:5 | Found Muunietz's Book Shoppe. 3616 | D:5 | Found Tiodogat's Assorted Antiques. 3762 | D:5 | Reached XP level 8. HP: 62/62 MP: 8/8 3882 | D:5 | Found Ytown's Book Shoppe. 3892 | D:5 | Bought a manual of Ranged Weapons for 960 gold pieces 4224 | D:5 | Found Asigoech's Magic Scroll Shoppe. 4396 | D:6 | Reached skill level 8 in Ranged Weapons 4410 | D:6 | Noticed Grinder 4412 | D:6 | Killed Grinder 4413 | D:6 | Reached skill level 6 in Fighting 4413 | D:6 | Reached skill level 3 in Dodging 4447 | D:6 | Identified the +0 chain mail "Laxabo" {rC++ Str+5 Dex-2} 4453 | D:6 | Found a staircase to the Ecumenical Temple. 4463 | Temple | Entered the Ecumenical Temple 4530 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 4606 | D:6 | Reached skill level 9 in Ranged Weapons 4639 | D:6 | Found a transporter. 4648 | D:6 | Found a transporter. 4685 | D:6 | Noticed inkslinger's ghost (novice MiBe) 4700 | D:6 | Found a one-way gate to the infinite horrors of the Abyss. 4719 | D:6 | Reached XP level 9. HP: 71/71 MP: 9/9 4771 | D:6 | Noticed Menkaure 4776 | D:6 | Reached skill level 10 in Ranged Weapons 4776 | D:6 | Reached skill level 4 in Dodging 4776 | D:6 | Killed Menkaure 4825 | D:6 | Noticed Jeremiah 4828 | D:6 | Killed Jeremiah 4937 | D:6 | Noticed an ancient zyme 5101 | D:7 | HP: 17/71 [sleepcap (6)] 5106 | D:7 | Reached skill level 7 in Fighting 5106 | D:7 | HP: 4/72 [centaur/arrow (14)] 5107 | D:7 | Reached skill level 11 in Ranged Weapons 5107 | D:7 | HP: 1/72 [centaur (3)] 5107 | D:7 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic D:3: layout_basic, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_straight_4, infiniplex_forest_corner_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_cross D:4: layout_basic, led_sif_book, uniq_sigmund, uniq_ijyb D:5: layout_basic, serial_shops, shop, nicolae_book_shop_shelving, nicolae_shop_back_alley_shop, nicolae_stop_n_shop_2 D:6: layout_cave_pools, minmay_temple_entry_purple_smoke, gammafunk_ghost_abyssal_escape, uniq_menkaure, uniq_jeremiah, uniq_grinder D:7: minmay_the_grid_square_5x5_3x3 [minmay_the_grid_square_5x5_inner_z, minmay_the_grid_square_5x5_shuriken, minmay_the_grid_square_5x5_detours, minmay_the_grid_square_5x5_inner_i, minmay_the_grid_square_5x5_megaprize_crossed, minmay_the_grid_square_5x5_mess, minmay_the_grid_square_5x5_plus, minmay_the_grid_square_5x5_one_wall, minmay_the_grid_square_5x5_six_small], layout_cave_pools, serial_glass, glass_columns_a, glass_columns_b, item_on_display_a, minmay_strange_pillars, hangedman_decor_points, uniq_joseph, uniq_maurice Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 1 | 1.5 Dodging | 2 3 4 | 4.6 Ranged Weapons | 4 5 6 7 9 11 | 11.1 Fighting | 3 4 5 6 7 | 7.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 88 | 63 | 91 || 242 Hand cannon | 56 | 63 | 91 || 210 Use: Scroll | 2 | | || 2 Potion | | | 1 || 1 Armour: Leather armour | 18 | 11 | 19 || 48 Dodge: Dodged | 15 | 3 | 13 || 31 Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic D:3: layout_basic, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_straight_4, infiniplex_forest_corner_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_cross D:4: layout_basic, led_sif_book, uniq_sigmund, uniq_ijyb D:5: layout_basic, serial_shops, shop, nicolae_book_shop_shelving, nicolae_shop_back_alley_shop, nicolae_stop_n_shop_2 D:6: layout_cave_pools, minmay_temple_entry_purple_smoke, gammafunk_ghost_abyssal_escape, uniq_menkaure, uniq_jeremiah, uniq_grinder D:7: minmay_the_grid_square_5x5_3x3 [minmay_the_grid_square_5x5_inner_z, minmay_the_grid_square_5x5_shuriken, minmay_the_grid_square_5x5_detours, minmay_the_grid_square_5x5_inner_i, minmay_the_grid_square_5x5_megaprize_crossed, minmay_the_grid_square_5x5_mess, minmay_the_grid_square_5x5_plus, minmay_the_grid_square_5x5_one_wall, minmay_the_grid_square_5x5_six_small], layout_cave_pools, serial_glass, glass_columns_a, glass_columns_b, item_on_display_a, minmay_strange_pillars, hangedman_decor_points, uniq_joseph, uniq_maurice Temple: hellmonk_temple_of_storms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5273 | 4832 | 441 | 0 | 4095 | 8 | 659.1 | Dungeon | 5192 | 4827 | 365 | 0 | 4095 | 7 | 741.7 | Temple | 81 | 5 | 76 | 0 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1135 daAuts D:3: 985 daAuts D:2: 873 daAuts D:5: 862 daAuts D:1: 669 daAuts D:6: 593 daAuts Temple: 81 daAuts D:7: 72 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 458.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 524.0 +-------+-------+-------+-------+-------+----------------------