Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 52360709797979065 (custom seed) 12 Whiskey the Shooter (level 2, 22/22 HPs) Began as a Coglin Hunter on Oct 21, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (109 turns). Whiskey the Shooter (Coglin Hunter) Turns: 109, Time: 00:00:54 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 33% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Myungok} rCold . . . d - +0 sling {Henutmehyt} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Myungok} d - a +0 sling (offhand) {Henutmehyt} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - a scroll of acquirement Potions e - a potion of lignification {unknown} Skills: + Level 2.2 Fighting + Level 3.7 Ranged Weapons + Level 2.0 Dodging + Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. You see here a bat corpse. The ball python hisses angrily. Health restored: 16 You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. You see here a +0 sling. You see here 6 stones. You see here 6 stones. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat squeaks loudly. You shoot a sling bullet. The sling bullet barely misses the rat. You hear a shout! You shoot a sling bullet. The sling bullet hits the rat. You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! Your Dodging skill increases to level 2! You have reached level 2! Health restored: 22; MP restored: 2 A goblin and a rat come into view. The goblin is wielding a +2 dagger of venom. The rat squeaks loudly. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The goblin shouts! The sling bullet hits the goblin. You hear a shout! You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - 2 scrolls labelled TESEFFI ISMUN (gained 1) This is a scroll of acquirement! Something appears at your feet! ...... ##.# ...... #...... ..... ...#..# ..... #..#..# .... #..#..# ##.#. #..#..# #.#. ######..#..#######.#. #...@...#............ #.###.........†...... #..########...... #..# #....... #†.# ##...... #).# #.....= ...# #.#...# .#.## ######(##.## ... #......#### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) 3 hobgoblins (D:1) A ball python (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Reached skill level 1 in Stealth 93 | D:1 | Reached skill level 2 in Dodging 93 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 108 | D:1 | Identified 2 scrolls of acquirement 108 | D:1 | Acquired 1260 gold pieces 109 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.1 Dodging | 2 | 2.0 Fighting | | 2.2 Ranged Weapons | | 3.7 Action || total ---------------------------++------- Fire: Sling || 40 Use: Scroll || 1 Armour: Leather armour || 5 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 99 | 15 | 0 | 0 | 1 | 114.0 | Dungeon | 114 | 99 | 15 | 0 | 0 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------