Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 44 Whiskey the Shooter (level 3, 23/28 HPs) Began as a Coglin Hunter on Oct 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:20 (115 turns). Whiskey the Shooter (Coglin Hunter) Turns: 115, Time: 00:01:21 Health: 23/28 AC: 4 Str: 11 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 10 God: Gold: 17 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . d - +0 sling {Francisca} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling (offhand) {Francisca} Armour b - a +0 leather armour (worn) e - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of butterflies Skills: + Level 2.5 Fighting + Level 3.9 Ranged Weapons + Level 2.2 Dodging + Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 1! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You take 3 damage, and have 13/16 hp. You see here a +0 pair of gloves. You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. Health restored: 16 You now have 17 gold pieces. 3 gnolls and a kobold come into view. The gnoll shouts! You hear a shout! The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Your Dodging skill increases to level 2! You have reached level 2! Health restored: 22; MP restored: 2 You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The gnoll hits you with a +0 club. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Your brain swirls with designs for a phase sprocket. You just need some more time... MP restored: 3 You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip. Items here: )) ††. You take 6 damage, and have 17/28 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The kobold shouts! The sling bullet hits the gnoll but does no damage. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you with a +0 whip. You take 4 damage, and have 14/28 hp. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (55% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. You regained 2 hp, and now have 17/28 hp. You regained 2 hp, and now have 19/28 hp. f - 3 scrolls labelled ROIDIKIFUS You regained 2 hp, and now have 23/28 hp. This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! Okay, then. Okay, then. ######### #.......# #.......# #.......# #.......# #.......# #.@.....# # #..#.##.# #.##....##.# #.#.....##.. #.#...###.... ##......#...# #.#.........# #.#......#!..# ###.#.##.# ### ##.## . There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) A hobgoblin (D:2) 3 kobolds A ball python (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 40 | D:2 | Reached skill level 1 in Stealth 69 | D:2 | Reached skill level 2 in Dodging 69 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 71 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 112 | D:2 | Identified 3 scrolls of acquirement 112 | D:2 | Acquired the +4 hand cannon "Reyxupiff" {drain, rC+++ Dex+5 | Stlth-} 113 | D:2 | Acquired a +0 hand cannon of draining 114 | D:2 | Acquired the scarf of Gluttony {+Inv, +Blink rElec SInv} 115 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.5 Dodging | 2 | 2.2 Fighting | | 2.5 Ranged Weapons | | 3.9 Action || total ---------------------------++------- Fire: Sling || 48 Use: Scroll || 3 Armour: Leather armour || 7 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 83 | 39 | 0 | 0 | 2 | 61.0 | Dungeon | 122 | 83 | 39 | 0 | 0 | 2 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 93 daAuts D:1: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+----------------------