Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 49 Whiskey the Shooter (level 3, 28/28 HPs) Began as a Coglin Hunter on Oct 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:45 (293 turns). Whiskey the Shooter (Coglin Hunter) Turns: 293, Time: 00:01:46 Health: 28/28 AC: 3 Str: 11 XL: 3 Next: 75% Magic: 3/3 EV: 11 Int: 13 God: Gold: 22 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . f - +5 hand cannon of the Swamp {penet, Int+3} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling {Francisca} f - the +5 hand cannon of the Swamp (offhand) {penet, Int+3} (You acquired it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.5 Fighting + Level 3.9 Ranged Weapons + Level 2.3 Dodging + Level 1.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 13 damage, and have 14/28 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll closely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 6/28 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/28 hp. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/28 hp. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You start resting. Health restored: 28 Items here: ))) ††. The kobold shouts! You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! Something appears at your feet! You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +2 sling {Uttamveer}; > or d - a +0 sling {Francisca} You start parting from your weapon. You continue parting from your +0 sling {Francisca}. x4 You whisper farewell to Francisca. You finish parting from your +0 sling {Francisca}. You start attuning to your weapon. You continue attuning to the +5 hand cannon of the Swamp {penet, Int+3}. x5 You finish attuning to the +5 hand cannon of the Swamp {penet, Int+3}. You feel clever. Your graspers briefly pass through it before you manage to get a firm grip on it. You welcome the +5 hand cannon of the Swamp into your grasp. Something appears at your feet! Something appears at your feet! Okay, then. ######### #.......# #.......# #.......# #.......# #.......# #......@# #..#.##.# ##....##.### .#.....##..$##. #.#...###...... ##......#...# #.#.........# #.#......#!..# ###.#.##.##### There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds A ball python (D:1) A bat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 59 | D:1 | Reached skill level 1 in Stealth 64 | D:1 | Reached skill level 2 in Dodging 64 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 122 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 127 | D:2 | HP: 6/28 [gnoll/+0 club (8)] 131 | D:2 | HP: 1/28 [gnoll/+0 club (5)] 280 | D:2 | Identified 3 scrolls of acquirement 280 | D:2 | Acquired the +5 hand cannon of the Swamp {penet, Int+3} 291 | D:2 | Acquired 740 gold pieces 292 | D:2 | Acquired a +3 hand cannon of flaming 293 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.6 Dodging | 2 | 2.3 Fighting | | 2.5 Ranged Weapons | | 3.9 Action || total ---------------------------++------- Fire: Sling || 64 Use: Scroll || 3 Armour: Leather armour || 7 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 302 | 227 | 75 | 108 | 46 | 2 | 151.0 | Dungeon | 302 | 227 | 75 | 108 | 46 | 2 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 225 daAuts D:1: 76 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------