Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 77 Whiskey the Shooter (level 4, 35/35 HPs) Began as a Coglin Hunter on Oct 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:56 (438 turns). Whiskey the Shooter (Coglin Hunter) Turns: 438, Time: 00:01:56 Health: 35/35 AC: 6 Str: 11 XL: 4 Next: 33% Magic: 4/4 EV: 11 Int: 10 God: Gold: 1221 SH: 0 Dex: 18 Spells: 3/3 levels left rFire + . . a - +2 sling {Uttamveer} rCold . . . g - +7 hand cannon "Mule" {flame, backblast, rF+} rNeg . . . b - +0 leather armour rPois . f - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ++... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: random rage (20%), guardian spirit @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1221 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling {Francisca} g - the +7 hand cannon "Mule" (offhand) {flame, backblast, rF+} (You acquired it on level 2 of the Dungeon) rF+: It protects you from fire. Armour b - a +0 leather armour (worn) e - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) f - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You acquired it on level 2 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). j - the +0 helmet "Vira" {Int+2} (You took it off Robin on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Scrolls c - a scroll of butterflies Potions h - a potion of curing {unknown} i - a potion of berserk rage {unknown} Skills: + Level 3.3 Fighting + Level 4.4 Ranged Weapons - Level 1.8 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! You hear an angry hiss. You shoot a slug. The slug hits Robin! The slug burns Robin. You kill Robin! You shoot a sling bullet. You have reached level 4! You feel agile. You shoot a slug. The slug barely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A ball python comes into view. Health restored: 35; MP restored: 4 You shoot a slug. The slug hits the hobgoblin!! The slug burns the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. You shoot a slug. The slug closely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The goblin shouts! The sling bullet hits the goblin. You shoot a slug. The slug hits the goblin! The slug burns the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. You shoot a slug. The slug hits the goblin! The slug burns the goblin. You kill the goblin! You shoot a sling bullet. A goblin comes into view. It is wielding a +2 dagger of draining. You shoot a slug. The slug hits the hobgoblin! The slug burns the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. You shoot a slug. The slug hits the goblin!! The slug burns the goblin. You kill the goblin! You shoot a sling bullet. A goblin comes into view. It is wielding a +0 club. You shoot a slug. The slug hits the goblin! The slug burns the goblin. You kill the goblin! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - the +0 helmet "Vira" {Int+2} Things that are here: a +0 mace; a +0 animal skin; a hobgoblin corpse You see here a ball python corpse. Items here: )))) †. No target in view! You see here a ball python corpse. You see here a +1 hat. You see here a ball python corpse. Items here: )))) †. Found a stone staircase leading down. #.##.##.# #.# #.##)##.# #.. #.......# ### ####.#### #.#####.).# #....[....# #######†#...... #)####### #@# #.)..># #.....# #.....# #.....# #.....# .###### .. There were no monsters in sight! Vanquished Creatures Robin (D:2) 4 gnolls (D:2) A dart slug (D:2) An endoplasm (D:2) 4 hobgoblins (D:2) 3 kobolds 3 ball pythons 8 goblins (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 69 | D:2 | Reached skill level 4 in Ranged Weapons 75 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 78 | D:2 | Reached skill level 3 in Fighting 117 | D:2 | Identified 3 scrolls of acquirement 117 | D:2 | Acquired 1163 gold pieces 118 | D:2 | Acquired the +7 hand cannon "Mule" {flame, backblast, rF+} 118 | D:2 | Found the +7 hand cannon "Mule" {flame, backblast, rF+} 119 | D:2 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 119 | D:2 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 411 | D:2 | Identified the +0 helmet "Vira" {Int+2} 411 | D:2 | Noticed Robin 416 | D:2 | Killed Robin 417 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 438 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.4 Fighting | 3 | 3.3 Dodging | | 1.8 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 51 | 8 || 59 Hand cannon | 11 | 8 || 19 Use: Scroll | 3 | || 3 Armour: Leather armour | 5 | || 5 Dodge: Dodged | 4 | || 4 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 453 | 445 | 8 | 0 | 269 | 2 | 226.5 | Dungeon | 453 | 445 | 8 | 0 | 269 | 2 | 226.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 419 daAuts D:1: 34 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.0 +-------+-------+-------+-------+-------+----------------------