Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 44 Whiskey the Shooter (level 3, 29/29 HPs) Began as a Coglin Hunter on Oct 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:52 (389 turns). Whiskey the Shooter (Coglin Hunter) Turns: 389, Time: 00:01:53 Health: 29/29 AC: 4 Str: 11 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 10 God: Gold: 31 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . d - +0 sling {Francisca} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling (offhand) {Francisca} Armour b - a +0 leather armour (worn) e - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of butterflies f - a scroll of acquirement Skills: + Level 3.0 Fighting + Level 4.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You feel clever. x2 Your brain swirls with designs for a thagoconverter Ver.53. You just need some more time... You regained 2 hp, and now have 10/28 hp. MP restored: 3 Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you but does no damage. Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/28 hp. Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. You start resting. Health restored: 28 Items here: )) ††. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear. You take 6 damage, and have 22/28 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear. You take 4 damage, and have 18/28 hp. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you from afar with a +0 spear. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 7 damage, and have 11/28 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 67% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 3! Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. You start resting. Health restored: 29 You see here a +0 short sword. You now have 31 gold pieces (gained 14). f - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! ######### #.......# #......@# #.......# #.......# #.......# #.......# # #..#.##.# #.##....##.# #.#.....##.. #.#...###... There were no monsters in sight! Vanquished Creatures 4 gnolls A hobgoblin (D:2) 3 kobolds A ball python (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 80 | D:1 | HP: 4/16 [gnoll/+0 club (6)] 82 | D:1 | Reached XP level 2. HP: 7/23 MP: 2/2 167 | D:1 | Reached skill level 4 in Ranged Weapons 167 | D:1 | Reached XP level 3. HP: 10/28 MP: 3/3 168 | D:1 | HP: 5/28 [gnoll/+0 club (5)] 279 | D:2 | Reached skill level 3 in Fighting 387 | D:2 | Identified 3 scrolls of acquirement 387 | D:2 | Acquired 700 gold pieces 388 | D:2 | Acquired the +2 pair of boots "Ydavei" {rN+ Str+2} 389 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.2 Fighting | 3 | 3.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 60 Use: Scroll || 2 Armour: Leather armour || 19 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 399 | 353 | 46 | 228 | 0 | 2 | 199.5 | Dungeon | 399 | 353 | 46 | 228 | 0 | 2 | 199.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 225 daAuts D:2: 174 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+----------------------